What is Vendetta Online?
Vendetta Online is a MMORPG (massively multiplayer online role-playing
game) from Guild Software Inc. In this game, thousands of
people can play together, at the same time, in a single,
persistent universe. Players take the form of spaceship pilots within this
universe, flying to and fro between space stations and other locations in
the galaxy. All combat within the game is fully realtime, based entirely on
"twitch" skill (no "virtual dice rolling"). Players may fight one another,
fight NPCs, participate in groups, and even engage in large-scale
Guild combat.
As pilots in the Vendetta universe, the progression of the player's
character is up to each individual. The starting Nation affiliation
gives the player certain benefits and liabilities that fit the particular
culture of that Nation, but this merely serves as a starting point for the
character. If the user wishes to be a peaceful trader, military pilot, guard
for hire, dastardly pirate, or whatever the player imagines, this is all up
to the behaviour and play style of the user. There are both lawful and lawless
places in the universe, and many different factions (including a pirate
faction) with differing motives and shifting alignments. The universe is never
a completely "safe" place, but lawful authorities do not take kindly to combat
within their populated areas, making those places safer than most. More
lawless regions may prove more dangerous, but potentially yield lucrative
possibilities for those who align themselves with the darker underbelly of
society. The life of a criminal is difficult, however, and pirates are not
well-loved in most of the populated galaxy.
Character progression takes place in the form of a variety of skills and
other attributes, any combination of which can potentially open up new
gameplay content (missions, ships, equipment, trade items, etc). General
activity related to a skill can increase it (trading can increase the
Commerce skill, etc), but taking on missions will generally increase skills
that much faster. Missions are offered by particular factions, with mission
difficulty and availability increasing as the character becomes better known
to the faction. Rising in the esteem of a given faction can itself yield
better item prices, a wider item selection, and access to unusual "special"
equipment available only to those who have proven themselves worthy. It is
possible to win many types of accolades and commendations from particular
factions, all of which can help demonstrate the character's accomplishments.
These and other character stats may be viewed by other users in a Character
Information panel.
The ships
themselves are highly customizable, with various different designs
and addon modules making possible a wide range of equipment loadouts. In
addition, users may configure the color of their individual craft. Various
types of ships are specifically suited to a particular task (such as combat
or trading), while others prove more flexible, depending on how they are
configured by the pilot.
Vendetta Online launched in North America in late 2004. Since then,
continuous full-time development has pushed the game still further, towards
the intended goal of "version 2.0" in 2007. Patches, upgrades and releases
are usually seen on a weekly basis, the game ever-increasing in complexity as
Guild Software gets closer to their next milestone. Since 2006, the userbase
has also been helping out, creating new content via the
Player Contribution
Corps toolset, allowing the development of new missions and other
features. The level of developer-userbase interaction is often considered
one of the unique aspects of VO, with the core dev team posting and replying
daily on the messageboard, and user-requested features often appearing
in-game in a matter of days or weeks. For more
information, see the
Vendetta Online FAQ.