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Mar
13

Vendetta Online 1.8.328

VO 1.8.328 includes:

- Fixed rendering errors when switching to the OpenGL 4 driver.
- Fixed glow effect showing through objects.
- Fixed shadow rendering errors.
- Alt-tabbing should be more robust for the DirectX 11 driver.
- Fixed inventory list and other tree-controls jumping around when selecting items.
- Fixed Google Play Achievements being given at the wrong time.
- Updated account creation process on mobile devices.

A slightly belated announcement on this version, as I was out of town last week at the Game Developer's Conference.

Most of this version continues our process of cleaning up and debugging the new GL4 and DX11 shaders and related code. We still have some more fixes to drop in, further fixing some Linux renderer problems that have appeared recently, but those will have to wait until next week.

Big announcements are coming soon, describing more specifics for our plans for 2015. In the meantime, you'll also see some newer "HD" assets appearing on the PC version, and other tweaks intended to polish things up prior to the Steam launch. Further enhancements to our VR support are also planned (Oculus, Leap Motion, etc).

Have a great weekend, everyone!