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Nation War #400
Nation War #400 was hosted Sun. 7/6/14 at 20:30 GMT. The prize was 1 Billion credits, donated by:
Ancient Panther
[PA]
[TGFT]
A great Nation War (30 participants!), worthy of being No. 400. Even fights, in the end, the grey team managed to destroy the remaining Itani and took their 1 billion prize home.
Congratulations to grey team on winning Nation War #400!
The list of participants:
Serco:
NightOwl
ReTech
alphantomega xen
antibody
Dirty 'oRe
Bromok
UIT:
Captain Fluffy
Smokee McPot
Phasterlight
laka
Ecka Estenk
kbireta
Faceof
Itani:
Ishthis Bessuni
Ancient Panther
ARF_01
Koshos
The Reb
Sieger
Zok
Orus Van
tisit
Footballprophet
Grey:
Capt'N Blood
HITMAN1417
Rin Ganborro [survived]
Chaakin Tockoa [survived]
Vladimir Putin
Nithandreal
spidey [survived]
Observers:
Rules:
No camping beyond the asteroid field.
No leaving the sector.
No "pre-mining" the sector, meaning to lay mines before the start Signal was given. [NEW]
Potential fighters MUST be on time in order to participate.
Most ships and all weapons are allowed.
If two or more teams can promise tridents, they will be permitted.
If you wish to spectate, you most observe in an unarmed EC-class ship.
Wait for the host to finish countdown before you start shooting.
The last team that stands wins.
Good fights all along, see you all next week!
Ancient Panther
[PA]
[TGFT]
A great Nation War (30 participants!), worthy of being No. 400. Even fights, in the end, the grey team managed to destroy the remaining Itani and took their 1 billion prize home.
Congratulations to grey team on winning Nation War #400!
The list of participants:
Serco:
NightOwl
ReTech
alphantomega xen
antibody
Dirty 'oRe
Bromok
UIT:
Captain Fluffy
Smokee McPot
Phasterlight
laka
Ecka Estenk
kbireta
Faceof
Itani:
Ishthis Bessuni
Ancient Panther
ARF_01
Koshos
The Reb
Sieger
Zok
Orus Van
tisit
Footballprophet
Grey:
Capt'N Blood
HITMAN1417
Rin Ganborro [survived]
Chaakin Tockoa [survived]
Vladimir Putin
Nithandreal
spidey [survived]
Observers:
Rules:
No camping beyond the asteroid field.
No leaving the sector.
No "pre-mining" the sector, meaning to lay mines before the start Signal was given. [NEW]
Potential fighters MUST be on time in order to participate.
Most ships and all weapons are allowed.
If two or more teams can promise tridents, they will be permitted.
If you wish to spectate, you most observe in an unarmed EC-class ship.
Wait for the host to finish countdown before you start shooting.
The last team that stands wins.
Good fights all along, see you all next week!
MwaaaAAAAAHAHAHAHA!
I survived as well.
Edited accordingly.
Didn't there used to be a rule about Grey pilots needing to be 'hate' with their home nation? This would help with the radar showing enemies as green.
That's what the group is for
Group doesn't help with targeting, it's just visual clue. There have also been NWs where teams had multiple groups, thus no help at all.
Thirty people fighting in one sector, did the game behave properly?
It behaved fine. I saw a couple ships lag-jump, but other than that I didn't notice any problems.
As for targeting people, you could set up MakeFriends, or you could take the simpler approach and use TargetButton instead. The latter is what I do; it lets me target the nearest person who isn't a member of my group, regardless of what color their dot is. Very handy for group combat. It can also be set to ignore members of your guild, which can help with the "groups aren't big enough" issue. Well, in the case of Nation War that's more helpful to the nationalists; not so much for the NGOs.
MakeFriends (part of TCS) offers more fine-grained control over who is and is not a red dot.
As for targeting people, you could set up MakeFriends, or you could take the simpler approach and use TargetButton instead. The latter is what I do; it lets me target the nearest person who isn't a member of my group, regardless of what color their dot is. Very handy for group combat. It can also be set to ignore members of your guild, which can help with the "groups aren't big enough" issue. Well, in the case of Nation War that's more helpful to the nationalists; not so much for the NGOs.
MakeFriends (part of TCS) offers more fine-grained control over who is and is not a red dot.