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Doomsday 1.5.0

Feb 28, 2014 CrazySpence link
http://doomsday.philtopia.com

New in 1.5.0:

Gameplay:

Raid functionality - The raid is a MUD style dungeon where you must travel through an unseen map to get a reward at the goal, along the way you may encounter players, traps or monsters

Commands:
Raid - join or leave a raid
go - travel in a raid
fight - fight players in the raid

Added player statistic recording for Structures bombed, civilians lost, raids won, raid pks achieved

Website:

-Added global airforce and raid statistics to "stats" page
-Added a last command button that appears after you have typed a command
-Added a Game Config display on the DDAY website

Bugfixes:

-Fixed spelling error on asteroid time alert
-Fixed launch command so it doesn't default to firing at an asteroid
-fixed favour function to not cause error during HK
Mar 01, 2014 Pizzasgood link
So bear. Much trap.
Mar 02, 2014 CrazySpence link
yea it seems to always pick the bear trap I'll look into that lol

I got lost for 15 min in the current map before hitting a trap....
Mar 02, 2014 Pizzasgood link
That first map I played, the exit was on the tile immediately adjacent to the spawn to the east, which was the first direction I successfully traveled. No such luck on this one. :)
Mar 02, 2014 CrazySpence link
I think I'll add where it tells you what directions are available that would help. that's why the rewards are simple and I haven't added achievements yet I wanted to see what happens