Forums » Suggestions

XX Conc Launcher

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Oct 07, 2011 incarnate link
2015 looks pretty busy on our schedule, that might be optimistic. Perhaps we can form an exploratory committee by then.

Seriously though, I was considering widening the prox range and bumping the loadout to 8? Thought maybe if the prox was bigger it could be a more valuable for hitting an uncooperative quarry. But, open to other thoughts. I haven't even checked what the prox is right now, probably the same as the default mine.
Oct 07, 2011 abortretryfail link
Yeah if it had more ammo capacity and a bigger prox fuse it'd probably be worth using. At the moment, you'd be better off with a sunflare launcher, it knocks your enemy around AND hurts them a lot. It's 500kg lighter too. 1500kg makes it pretty impractical to load up on to a fighter.
Oct 07, 2011 Pizzasgood link
Current stats, according to the wiki

Speed: 85 m/s
Delay: 1.0 s
Mas: 1500 kg
Splash Radius: 150 m
Detonation: Proximity (30m)
Ammo: 4

More ammo and prox would be fun.
Oct 07, 2011 incarnate link
Ok, I've increased max ammo from 4 to 8, and doubled the prox radius, from the same as the sunflare to double that of the sunflare (60m).

FYI, the area effect radius was already considerably larger than the rockets, and the "force" is about 10x that of a sunflare.
Oct 07, 2011 abortretryfail link
Bitchin! I'll have to dig mine up and give it a try. :)
Oct 08, 2011 davejohn link
Um, since conq stations who pays for reloads ?
Oct 08, 2011 Dr. Lecter link
Those who want nothing to do with you sorry communalist shit stains.
Oct 08, 2011 look... no hands link
cant we just reload on convoy tridents? for something super expensive to reload it's worth a bit of fishing.
Oct 10, 2011 abortretryfail link
At a grand total of 80k to reload the launcher, it's still worth 'fishing' for sure, but at least now it won't totally bankrupt you if you accidentally click reload.