Forums » Suggestions

Corvus Home temp KOS behavior

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Nov 03, 2014 cellsafemode link
Currently, Corvus stations have the special behavior of you never losing standing and getting temp KOS at a corvus station that you are homed doesn't cause you to bounce to your home nation.

My suggestion is :
Since Corvus is not really a corporation or faction, but rather a syndicate of independent stations, it stands to reason that while you dont lose standing with "Corvus" you do piss off the people running that independent station when you get temp KOS there and they should boot you to Corvus Prime or some other corvus station to deal with.

Otherwise the idea of temp KOS at all for Corvus just seems completely impotent instead of just mostly.
Nov 03, 2014 Electricity link
are you trying to stop people from destroying you at d14? because the suggestion doesnt change much except booting d14 furballers to m14 in Odia.

if you considered a whole new system for whatever reason i'd answer more thoughtfully but i dont see why this is needed so -1... rzzrt.
Nov 03, 2014 cellsafemode link
no, since that doesn't make any sense in relation to the topic. It's temp KOS, not getting swarmed in the NFZ and going back to your home station. You dont get KOS for being destroyed.. Nice troll though, would expect nothing less.

What the suggestion does do is make their behavior more in line with what Corvus is. Also, it prohibits anyone from griefing another player in the situation that they are both homed in a corvus station. Basically, allowing a player house arrest another with impunity.
Nov 03, 2014 Death Fluffy link
I have to assume you are talking about the temp KOS player dying and respawning.

If the player is otherwise universally KOS, then this would make sense. Otherwise, the player should respawn to whatever faction / nation they have the highest standing with.
Nov 03, 2014 cellsafemode link
I suggested it be another Corvus station because I figured there was some point the devs had to not knocking temp KOS players homed at the Corvus station they got temp KOS'd at back to their nation home like any other faction/corp would do because it's corvus and they wanted to make it special.

So this retains it being special and not acting the same as any other corp because they're not really, but still results in the minimal behavior that the NFZ and temp KOS were created to be a check and balance to. It's just a bonus that it makes more logical sense than current behavior.

I dont disagree that they could easily get kicked back to their next highest standing faction/nation. I was just trying to keep Corvus's unique behavior still unique.
Nov 03, 2014 Electricity link
ist cute that you accuse me trolling when i make a simple sense making remark vorzzzrt :)

anyhow i dont see fit for a change here simply because everyone knows that grey space is dangerous. there is no need to soften it up for the sort of people who avoid combat because of the reason i just stated. they dont need to home there and if they do it wrong once they can just learn from it.
grey is dangerous. everywhere and especially in corvus...
Nov 03, 2014 cellsafemode link
You're trolling because nothing you said had anything to do with the topic. You just used it to try and incite a personal response which is what trolling is. It's not an accusation, it's an observation.

It's not about making it less dangerous. It's about bringing it in line with something that makes sense. Either remove the NFZ and the idea of being KOS with corvus or give it some amount of common sense teeth. Even the mob doesn't let you break the law right on their public facing doorstep. They're a crime syndicate that exists because they dont blatantly and publicly appear to be doing anything illegal. In that sense it makes no sense why they wouldn't enforce their own NFZ and the punishments that result from violating it. Now, they may have an alternate punishment because of their different nature, but they would hardly want to attract such open criminality.

The setup as-is makes no sense at all.
Nov 03, 2014 Pizzasgood link
I think you misunderstood Electricity's first post. He was talking about the attacker being able to respawn at D-14 to continue camping people, even if the SF (or whoever) manages to kill him. He didn't mean that the victim would go to M-14; he meant that people who enjoy fighting each other outside D-14 would switch to doing so outside M-14 (he also misunderstood you, missing the bit where if they're already at M-14, they'd respawn at some other Corvus station).

Anyway.

-1. I do agree that the current situation doesn't make sense, but I don't feel like it needs to make more sense. It's fun. I enjoy the ability to have fights right outside Corvus stations (not just unconsensual ones either), and I like that Corvus stations are significantly more dangerous than other locations. Station-camping should be solved another way, such as by giving people some sort of option to reset their home station if they've died too many times in quick succession in the same sector as their current home. Ideally it would reset to another station in the same system if possible, otherwise one in the nearest system where the character has docking permission.

Also, extended fighting inside an NFZ ought to summon a turret-bearing capital ship to park next to the station for improved enforcement.
Nov 03, 2014 cellsafemode link
there was no misunderstanding what was typed. If you want to read more content into that post than exists to make it relate to the topic then that's fine. But i'm not.

If you're going to go with nullifying the transgression then it shouldn't exist at all. It makes absolutely no sense why anyone running a station would just allow a player to keep respawning there as his home after destroying station property (seekers, guards etc). Corvus isn't defending the player but it's own property at this point, and no amount of lawlessness would it make sense that they would be so forgiving about it. Their nature would make them even more unforgiving than a proper corp or nation.

I'd go so far as to say rather than boot the KOS inflicted homed player, they would charge them increasing amounts of money to remove the temp ban and stay homed or get ejected to somewhere else. That keeps in line with their image. much more so than being the forgiving, turn the other cheak hospitable station owners that they currently are.
Nov 03, 2014 Pizzasgood link
Why are you still talking about it making no sense? I already agreed with you that it doesn't make sense. There is no need to continue trying to convince me that it doesn't make sense.

What remains is to convince me that having it make sense is more important than how fun it already is.
Nov 04, 2014 Sterrre link
+1 @Rin

-1 cellsafe
Nov 04, 2014 Roda Slane link
Corvus should refuse to allow anyone with levels too low to purchase a fast charge at corvus to home at corvus. A centurion with a fast charge has a fair chance of escaping a would be camper.

Other than giving a noob some means of escaping a station camper, corvus stations should not be any safer than they already are.

And in fact, an argument can be made to remove the nfz completely from corvus stations.

-1 to noobs homing in corvus. +1 to corvus station campers.
Nov 05, 2014 Kierky link
The problem is not what ships are available, but noobs do not know how to run. Did you know that you get autohomed in Odia M-14 if you accidentally violate the NFZ while in nation space?

I agree with the non-allowance of homing until a certain combat level.
Nov 05, 2014 abortretryfail link
Ok, then what happens to the noobs who violate the NFZ in nation space? We've got pirates who fire shots across their bows and miss on purpose just to get an overzealous noob to shoot them first so they can kill them.
Nov 05, 2014 Inevitable link
The way this works is fine already.
Nov 05, 2014 Darth Nihilus link
cellsafemode, you obviously do not understand the image Corvus portrays. They are the most lawless place in all the galaxy. Anything guards or seekers that come out of Corvus, come out on their own will, not by the instructions of their "boss" or anything of that matter. They are making an individual choice to defend the traditional NFZ. Corvus has no laws, therefore will not permanently punish anyone for any actions. You should read more man.
Nov 05, 2014 Roda Slane link
The only problem I have, is sending temp kos noobs to corvus. temp KOS should be removed when the noob dies, and only if they are then still kos, should they be moved to corvus.
Nov 06, 2014 cellsafemode link
You seem to think that lawless == lacking control. They dont follow what amounts to common law of the VO universe, but they would have to have their own independent code to maintain enough order to be able to properly defend their territory and maintain their region of lawlessness from serco and itan and corporate interests. Each station would be controlled by whoever owns it and they would eventually be vetted by the syndicate who has an invisible hand over all those in positions of influence and power in corvus space. These station owners are responsible for their territory and have to answer to the syndicate and so will be the ones who punish those who break whatever codes they've created to function.

You can't be arguing for corvus to be an anarchy, that is completely contradictory to their existence.

The ships that respond to breaking what few rules broken in corvus territory are not doing it on their own, they're paid by the station owners. They dont do it because it's their job, but it's a job. The station owner has to maintain a level of order or lucrative black markets couldn't exist and wouldn't be able to funnel money and technology back up to the shady syndicate ... which is the entire point.
Nov 06, 2014 Pizzasgood link
And yet, they seem to continue getting plenty of business anyway. I for one have never thought to myself, "Oh, those Corvus guys don't enforce their NFZ strictly enough, so I'll go do business with XX instead!" Surely some people have reached that conclusion, but not enough to counteract all the benefits of dealing with Corvus. Sedina D-14 is obviously more popular than L-2 and K-13.
Nov 06, 2014 Roda Slane link
You can (and did) invent an argument for any position you wish to take.

The position I wish to take, is that I wish some portions of the universe to be relatively safe, and some portions of the universe to be relatively unsafe.

Pretend I invented an argument to support that position.