Forums » Suggestions

Reduce IBG drain

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Jun 30, 2015 Pizzasgood link
"2. IBG is inferior to SVG in every way but the nimbleness and the biggest disadvantage - IT HAS A BIGGER HIT PROFILE THEN SVG"

The SVG's profile is thinner, but it's also significantly wider. All else being equal, this would make the SVG harder to hit with energy, but easier to hit with flares. Furthermore, the IBG's nimbleness has a much larger impact on the difficulty of hitting it than the fairly minimal difference in hit profiles. My experience is that competent IBG pilots are harder for me to defeat than competent SVG pilots.

There really isn't any need to modify the IBG. This is just a simple matter of trade-offs -- the SVG is better at chasing and worse at combat than the IBG, while the Prom is better at combat and worse at chasing than the Valk. So it's a choice between going Serco and having combat superiority in the elite tier and chase superiority in the budget tier, or going Itani and having combat superiority in the budget tier and chase superiority in the elite tier.
Jun 30, 2015 greenwall link
@bojan

I have no problem derailing another of your stupid threads if you insist on insulting me and trying to pose senseless arguments.

It is completely within the bounds of "normal" to comment on supporting statements made inside of threads. Thus it is not required that comments made here always contain arguments regarding pro/contra IBG drain reduction. I refuse to abide by your self-made rules pertaining to how discussion will proceed in this thread.

My comments in this thread up to this point display no amount of anal pain, and therefore one can only assume that you are meeting my non-emotional opposition to your suggestion with elevated emotion and accusations of anal pain because YOU are the one who is in possession of acute rectal inflammation. Flying off the rails at people is what you are good at and known for, so this doesn't surprise me in the the slightest.

Lastly, I would like to point out (with amusement) that while you incorrectly state that I can't "fly anything but swarmrags and UDV", it is in fact those very ships that you find yourself unable to destroy when I am flying them. This has relevance to this thread because it further shows your piloting skill is questionable, and thus reduces your legitimacy when it comes to speaking to whether or not the IBG is balanced well. Given this information, it could reasonably be assumed that your motivation for posting this is that some serco SVG pilot pwned your ass and you are sad about it.

Now excuse me while I go fry my brain on more meth.
Jun 30, 2015 bojansplash link
@Rin

Touche again.
I will stop flogging a dead horse.

@Greenwall

"Derailing a stupid thread" - the gist of everything you posted here.

Driven by your longing desire to vent out your in-game frustrations and inadequacies - instead of discussing a suggestion and giving your sensible (or even non-sensible) opinion about it, you are derailing it by trying to flame me personally.

Sticks and stones dear boy, keep trying.
Jun 30, 2015 Pizzasgood link
Actually, I'm with greenwall this time -- you've been responding to him with completely unwarranted hostility. I mean, I'm no fan of greenwall myself since he's often such a disingenuous asshole, but in this thread he has actually been behaving himself, and you've been the one trying to use his sort of tactics against him.
Jun 30, 2015 bojansplash link
Heh, I would not call it 'behaving himself' unless if, by that, you mean he was significantly less of a disingenuous asshole then he usually is.

My apologies for unwarranted hostility Greenwall.
Jun 30, 2015 greenwall link
Apology accepted.

Now rin, how have I been a disingenuous asshole?
Jun 30, 2015 csgno1 link
Take it to RP or email please
Jul 01, 2015 Sieger link
-1

The IBG is good as it is. There have to be some tradeoffs to ships.
I've always found the SVG was much easier to flare than the IBG, especially since the SVG has a much wider wingspan. The otherwise higher hitprofile of the current IBGs model size is nearly unnotable in energy fights, especially since the IBG is a great bit more nimble than the SVG. That makes it just as hard to hit as the SVG with energy, if not harder.

And please... There is no need to buff the speed of the IBG or reduce the drain haha. The Itani already have an awesome fighter they can also run away in or chase. Why would you need two of those?

As was said before, we need more reasons to go Serco (or atleast UIT], not more to sit in Itani and make the game boring for everyone...
Jul 01, 2015 bojansplash link
Thanks for voicing your opinion Sieger.

Let me point you to some things that have already been said prior to your post:

1. "Proposed drain reduction does not affect/improve any IBG combat abilities, it just gives it a chance to chase for a few sec longer then it can now."

2." Touche again. I will stop flogging a dead horse."

Sorry, but I also have to reflect on your last statement about "more reasons to go Serco (or atleast UIT]":

According to daily graphs, majority of active players are UIT, Serco and Itani have about equal number of players online at any given moment.

The main problem is not "more reason to go Serco", there is enough Serco but they mostly choose to join neutral trade guilds or spend their time undisturbed in Serco space.

What Serco side is lacking atm are players willing to engage into pvp combat & nationalist guilds activities.
Solid serco player participation in Deneb war makes me believe that things will change and more Serco players will, in time and as their combat skill improves, find their fun in pvp combat.

If this game wants to advance and start to be more fun for everyone it's not just up to the VO vets to constantly change sides to make this happen.
After all, vets are not GS employees, they pay to play the game just as anyone else.

It's about engagement and willingness of vets from both nations to help new players, train them and introduce them to the real fun part of the game - twitch pvp combat.

There are enough Serco vets around who could do that, they just choose not to bother and go about their business.
Jul 01, 2015 Kierky link
The IBG is brilliant as it is. so -1 OP.
Jul 01, 2015 Sieger link
Thanks for posting a reasonable reply this time, bojansplash!

A minor drain reduction would be reasonable or - atleast - debateable.
In fact, I'd ike more people to use the IBG too, and use it myself. The main issue is that everyone is using Valkyries in non-consensual combat, so I think applying this change to the IBG is not going to change anything about the non-usage issue. (barely anyone is PvPing anyway)

About the player-debate:

According to daily graphs, majority of active players are UIT, Serco and Itani have about equal number of players online at any given moment.

Heh... Many start off as UIT, but there are few UIT veterans active. In comparison to all the Itani, atleast.

The main problem is not "more reason to go Serco", there is enough Serco but they mostly choose to join neutral trade guilds or spend their time undisturbed in Serco space.

Nah. There is much lower Serco retention because the Itani - due to the higher veteran player numbers - have much better chat propaganda. Newbies get the impression it's bad to be Serco and either leave or make an Itani alt instead. You are free to disagree but I havew seen it happen a LOT.

It's about engagement and willingness of vets from both nations to help new players, train them and introduce them to the real fun part of the game - twitch pvp combat.

There are enough Serco vets around who could do that, they just choose not to bother and go about their business.


Woah what? Hell musta frozen over night. We agree on something!

Other than that I'd like to add that towards the veterans it does matter what ships can do.
You are right with saying it is not upon the vets to switch sides so the game is balanced, but pushing them gently to do it by making the underpopulated side a bit more attractive isn't hurtful. Not with the current player activity.
Jul 01, 2015 Roda Slane link
I do not give much credit to pro itani suggestions made by players with 6 itani characters.

The prom needs better turbo range far more than the IBG does, and anyone that spent any serious length of time playing a serco would know that.

The WTD is also under utilized.

There is no need to complain about "serco vets". Every vet should have advanced characters of every nation, and train the nation that is in most need. itani standing around crying that there are no serco to fight are too scared to be serco. cowards.

and back on point, each nation currently has two nation specific ships, one with great chase capability, and one... not so much. Changing the IBG should be mirrored with changes to the other nation's ships.
Jul 02, 2015 greenwall link
itani standing around crying that there are no serco to fight are too scared to be serco. cowards.



ding ding ding

instead they target people who dont want to fight
Jul 02, 2015 abortretryfail link
Tell me,, where are the people who want to fight again?

Changing the IBG should be mirrored with changes to the other nation's ships.

Requesting changes to the IBG is in response to the changes in other nations' ships. Itani ships have received nothing but nerfs since i started playing in 2010.
Jul 02, 2015 biretak link
"itani standing around crying that there are no serco to fight are too scared to be serco. cowards."... make a serco X1 and that would change
Jul 02, 2015 bojansplash link
@Roda
Every vet should have advanced characters of every nation, and train the nation that is in most need.

GS has some rules that require vets to have advanced characters of every nation?
That's a load of poppycock Roda and you know it.
I had serco chars, I used proms, my average pk /death ratio was 8/1, I got tired of stupidly easy kills and unfairness of using a gat/flares prom and I deleted my serco chars.
I think I am entitled to spend my VO game time like I like it and not like you want me to Roda, after all, it's my money and my time.

@ARF
Requesting changes to the IBG is in response to the changes in other nations' ships. Itani ships have received nothing but nerfs since i started playing in 2010.

Small correction ARF, Itani ships received nothing but nerfs since 2006.
Last thing that could have been called a buff was the introduction of 'experimental' model valk X-1 with a 25% squished profile in mid 2006 but, at the same time IBG received a big nerf - bigger size with equally increased hit area.
Jul 02, 2015 DeathSpores link
the solution: remove serco faction.
Jul 03, 2015 Roda Slane link
GS has some rules that require vets to have advanced characters of every nation?

no. GS is not responsible for enforcing rules of the RL universe. If you are scared to fight except when you are sure you will win, then you are a coward. GS does need to make this rule because this rule existed before GS. Too many itani either hunt in packs, hunt only noobs, or run away and hide. If those same itani had balls, they would have serco character(s), so that they could even up the odds when the odds needed evening up. playing the under dog, on purpose, is a demonstration of courage.

In all the history of VO, that I am familiar with, this is the closest the nations have ever been to a balanced selection of nation specific ships. Even so, the valk is still the best fighter ship in the game.

The IBG is one of the few ships with combat speed greater than 65m/s. The only ship with combat speed greater than 65m/s, with even half decent chase capability, is the centurion superlight.

I am willing to trade turbo drain for combat speed. Reduce the IBG combat speed to 65, and reduce it's turbo drain to 55.

edit: that is intentionally an offer to a stupid trade, to emphasize that you are undervaluing that IBG as it is now.
Jul 03, 2015 bojansplash link
@Roda

This is rich coming from a guy who got 99% of his PKs by griefing newbies homed at Corvus stations.

You have the audacity to speak about honor, rules and what is right?

LOL
Jul 03, 2015 idd link
-1 to OP because of reasons stated above: access to the valk.

SVG might actually be able to catch stuff now but Itani have access to the valk, which can fit motherfucking 3 weapons . This lone fact makes it far superior than the SVG in having the finishing power to end a chase as well as in general combat.

The SVG is a jack-of-all-trades while the valk is specifically made to have manueverability and stopping power at the same time. The IBG doesn't need the same stats as the SVG, you already have something far better.