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Sound FX thread
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20
Phaserlight
Jul 28, 2005
Forlarren
Karma system?
9
Phaserlight
Jul 28, 2005
Borb II
New Player Conduct Rules
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last
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36
dbradhud
Jul 28, 2005
Borb II
Turbo Thrust
16
Beolach
Jul 28, 2005
softy2
If a ship's engine gets blown off, would it blow up entirely??
8
teh1ghool
Jul 27, 2005
Forlarren
/mute ### Command
7
smittens
Jul 26, 2005
smittens
Malfuntioning Bot Mission
6
Bidoc Teagage
Jul 26, 2005
Martin
Dynamic Faction
1
Siro
Jul 26, 2005
Beolach
Minerals should stay scanned
6
Siro
Jul 26, 2005
Siro
Repair "Missile"
10
Phaserlight
Jul 25, 2005
johnhawl218
Hive/Leviathin suggestions
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last
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34
Spellcast
Jul 25, 2005
johnhawl218
new combat mission
5
space man 1
Jul 25, 2005
johnhawl218
mining
6
space man 1
Jul 25, 2005
dbradhud
Lag on the SF's
3
Snax_28
Jul 25, 2005
Borb II
Mineral Formation
3
Suicidal Lemming
Jul 24, 2005
Celkan
I think it would be cool
3
Kaizen
Jul 24, 2005
ctishman
double-click
15
gshyland
Jul 24, 2005
roguelazer
Respawning Helman Overseers and Seemingly Interminable Ion Storms
2
DekuDekuplex Ornitier
Jul 24, 2005
Borb II
Mining Beams = Weapons?
5
Arolte
Jul 23, 2005
Lord Q
Weapons Balance (post 1 of 2, long)
12
Spellcast
Jul 23, 2005
Spellcast
Radical economy suggestion: all items must be manufactured using trade widgets
2
Phaserlight
Jul 23, 2005
KixKizzle
Automatic Billing Warning
4
roguelazer
Jul 23, 2005
Spellcast
ships, fighter sized and larger (post 2 of 2, long)
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last
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21
Spellcast
Jul 23, 2005
Spellcast
ik chaining
2
macguy
Jul 22, 2005
ctishman
Free/Premium?
19
Poyz
Jul 22, 2005
ctishman
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