Forums » Android

Graphic Glitch

Jan 04, 2014 lazypc link
I have encountered a bug seemingly similar to what is described in these two threads:

Cap ship in training is invisible on OUYA
graphics glitch

In essence it seems that a good way to repoduce it is to enter the foggy sector Pel C-12, once I am in that sector it looks fine at first, then typically at some point the screen will skew and from there if I approach the station it may disappear, or may overlap the ship giving no accurate visual indicator of how I need to dock. The roids disappear as if they are doing the same thing, however I don't dock with roids so I typically don't go running into them to verify their location on the screen.
Once I leave Pel C-12 the effect seems to follow, the screenshot I am posting is of a heavily roid infected sector, as you can see, the roids are overlapping each other as well as the ship, and the station is in a peculiar spot as well.

Restarting VO fixes the problem until I enter Pel C-12 again or occasionally occurring without entering that sector. It is also happening more often now, forcing me to have to restart more often.

I have tried lowing the graphics settings, no changes except for that I miss my textures.
I have not tried removing all of the plugins as of yet, that will be my next step, however, since I do not have a screenshot button shortcut I had to use droidbuttons to make the screenshot using the dump command.
Once I remove all plugins I will update this thread.

General Specs:
Acer Eee Pad Transformer TF101
nVidia Tegra 2 Processor
1 GB RAM, 16GB Internal Stoarge
Rooted, running a custom 4.0.3 ROM
I have played The Room, GTA III, Flatout Stuntman, Minecraft PE, Dead Trigger, in it's current configuration with no major issues.

Jan 10, 2014 lazypc link
I never did bother to remove all my plugins, the mysterious 1.8.274/.1 update seems to have fixed it. Perhaps I just had a corrupt file that was fixed during the patching process.
Jan 29, 2014 Jashen Bonarus link
I have this bug when scaling is set to full on my phone since the new assets made public. I think it is about a broken randering issue when shader is off (as my don't have shader support). Fresh install with no plugins doesn't help it.

I manage it by setting scaling to low (however unpleasent), so a low priority bug for me. Devs have better things to worry about now imo.