« News

Aug
08

Vendetta Online 1.8.347

VO 1.8.347 includes:

- Updater and game client now use a threaded getaddrinfo to look up the server's IP address; if DNS fails to resolve within 10 seconds, it will fall back to a visible error, instead of using OS timeouts.
- Updater now directly uses the patch cloud hostname, instead of redirecting through vendetta-online.com.
- Hive Stronghold sectors idle timeout is set to 5 minutes, a more reasonable length of time to return and pick up Leviathan drops.
- OpenGL driver restores the window title if it has to be recreated for video option changes.

After the migration last Friday, we hit a bug that only impacted new Android users, which took some time to fully debug, although we had mitigated it on the server-side by Saturday night. A lot of the work this week was to make the updater and installer that much more robust, to prevent this kind of thing from happening again.

Plus, we had been planning to add some of these features for some time. For one thing, it brings VO a little closer to native IPV6 compatibility (although we aren't there yet), and also allows the game to react better to failure cases (with a proper error message), like people who have a misconfigured nameserver, or those experiencing an outage.

The bug, and subsequent fixes, soaked up much of the time intended for the server migration this week. So, that has been tentatively pushed to next week.

Thanks, and have a great weekend, everyone!