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Apr
06

Vendetta Online 1.8.452-454

VO 1.8.454 (tonight) includes the following:

- Pirate Clans now respawn 8-16 hours after their destruction.
- Added debris and hulks to the Pirate Clan capship sector.
- Added ability to double-tap a sector in the navmenu to add notes, for gamepads and mobile devices.
- Fixed Trident hulk material on PC.

Earlier recent updates included:

VO 1.8.453:
- Turret ports are no longer show Multi-Aim reticles.
- Added name tab-completion to these menus: Gunner Invite/Accept, Give Access Key, Buddy Invite/Accept, Group Invite/Join, Ignore Player.

VO 1.8.452:
- New first-generation implementation of NPC-based Pirate Clans. Every few days, one clan may spawn in a deep Grayspace system and invade the wormhole sectors of that system with aggressive pirates. If an individual NPC pirate ship is damaged over 70% (but survives), it may then be followed back to another empty sector, where their capship hideout may be discovered. Destruction of their capship hideout will then result in all pirates leaving the system. A few days later, the process may start again in a new location. This is only the most basic framework implementation, but will eventually lead to more progression, like badges, bounty hunting of specific pirate clans, conflicts with the Hive and minor Factions, rare drops, as well as Clans gaining strength over time and becoming a greater threat to the region if their hideout is not dispatched. Stay tuned!
- Fixed issue with the Gamepad menu buttons not being visible on devices with aspect ratios wider than 16:9.