Forums » Bugs

Warping into your own trident can cause the client to get stuck

Jan 28, 2014 csgno1 link
Low priority.

Park the trident after jumping into a sector, leave it, jump out of sector, jump back in on the same vector. If you place it where you can warp right into the dock, it can lock up the client. I did this three times yesterday.

What happens is you can't do anything in the client except hit esc and log out. When you log in again all is well.
Oct 15, 2014 mr_spuck link
This is still happening to me occasionally.

Instead of logging off you can also do /lua RequestLaunch() to get unstuck.
Oct 15, 2014 greenwall link
is it because you auto dock while still in the warp in animation?
Oct 15, 2014 mr_spuck link
Yeah.. I guess a workaround would be to throw together a plugin that turns off autodocking during jump.
Jul 21, 2015 abortretryfail link
It keeps happening!

If you have TurretHop installed, you can switch into a turret then back out to regain control without having to log out completely. That's a dumb workaround though. Please fix this.
Jul 31, 2015 raybondo link
Tonight's update includes a fix for this by disabling autodock during cinematic animations.
If the animation ends with you still in the dock, you'll either have to press 'Activate' or fly out and back in to dock.