Forums » Bugs

Difficulties when disabling turrets

Jan 19, 2024 Infinitis link
Testing setup:

A Trident, 2x Capital Rail Cannon, 2x Capital Swarm Missile Launcher

Steps to reproduce:

1) Target something and position your ship properly ...

2) Issue "/disableturret missiles"
[Fri Jan 19 09:14:56 2024] Turret has been manually disabled.
[Fri Jan 19 09:14:56 2024] Turret has been manually disabled.

3) /+ActivateTurrets
All 4 turrets fire.

4) /-ActivateTurrets
All 4 turrets stop firing.

5) Try to enter the DISABLED turrets:
station error 22: Invalid attempt.
station error 22: Invalid attempt.

6) /+ActivateTurrets
All 4 turrets fire.

7) /-ActivateTurrets
All 4 turrets stop firing.

8) Enter and exit the ACTIVE turrets
(Actually, one of them is enough.)

9) /+ActivateTurrets
Only 2, actually active, turrets fire.

Tested:

Dau A-1

/time
GMT is: Fri Jan 19 09:15:13 2024

Confirmed: 2 pilots, 2 ships

Notes:

- Once you finally disable the turrets (by entering one of the still active ones), you then encounter the same problem while reactivating them. After issuing "/enableturret all" you get 4 x "Turret is now active." but the two remain disabled in fact. You have to enter/exit an active turret again. So, the problem is somewhat similar to one of my previous reports, where it was required to enter/exit a turret to make them all working. Anyway, the originally reported problem is still gone.

- It was working as intended until today. Successfully tested yesterday. It is not working as expected since today or since the update.

- We really tested it several times, so I hope it is not gone before you can try. :)