Forums » Bugs

The Valkyrie is Bugged!

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Nov 24, 2004 Icarus link
I'm assuming the current stats for the Valk are bugged, as no-one could seriously think they are sensible in relation to any other craft in the game. A fully armed ship, with 10-11k hull, 3 weapon ports and mass of 3-4k!?! Hmmmmm....
Nov 24, 2004 andreas link
The 3rd port is pretty much useless (due to weight limitations) and the valk is now a lot heavier than it used to be back in the days when you were flying your triflare valk ;). The problem is not the weight of the empty valk, IMO, but the weight of equipment. Everything over 400kg should be roughly halved weight-wise. Also, heavier ships need more powerful L-port weapons to counter the agility of the valk.
Nov 24, 2004 CrippledPidgeon link
You think the Valkyrie is bugged, you should fly the Prometheus. A fully armed Warthog (Neutron III, Plasma Devastator II) weighing 7000kg performs a lot better than an empty Prometheus (the heaviest being 6200kg). The Prometheus feels like you're flying a pregnant brick compared to a Warthog. On top of that, the single large weapon port and two smalls don't compensate for the lack of agility because it's impossible to get the Prometheus to point at its target. Any yahoo in a Valk can overpower a Prometheus because it'll just run circles around it. The Prometheus either needs to be sped up a lot, or it needs to have more weapons ports to compenate for its sluggishness.
Nov 25, 2004 Icarus link
andreas, the 3rd port is fine cos you can use neut3's, even without the "special" weapon available its still an extra slot for something (ie. an advantage)... Don't pretend the Valk is any slower now than it used to be... I had a friendly dogfight with Ruby in a Valk Vengeance, and I couldn't even keep the target on the screen when it strafed at approx 100m distance, even the neut3's were useless against it let alone any lesser weapons... The hull of the Valkyrie should be halved if it is going to be that fast with that many weapons. The ship is so quick and can pack such a heavy punch that the tide of a fight can be swung round in a matter of seconds, and given the sizeable armour a Valk pilot can shrug off any minor damage... it is total BS...

If there has to be such a powerful ship, then to give it primarily to a single nation really does bite :( Lets see all the specials back in Corvus at high prices, then we'll see how how fair you think the Valk is...

CP, the uber stats of the Valk bother me more than the crappy stats of the Prom.
Nov 25, 2004 Soltis link
The valk makes a GOOD high end Itani ship. It's not "bugged."

There should be ships that "good" available to every faction, but since there aren't, the valk sticks out like a sore thumb.

I won't say the valk doesn't need tweaking, but it doesn't need to be nerfed(more than a tiny bit). Other ships just need to be upgraded to match it.
Nov 25, 2004 Icarus link
I'm sorry but I can't agree with you... I don't think a specific piece of equipment should enable a player to trounce everyone else no matter their skill, which is what the Valk currently does... To make this ship easily obtainable to one specific nation is just an insult...
Nov 25, 2004 AlienB link
So someone got Icarus with a valk again huh?
Nov 25, 2004 Icarus link
afraid not, this rant was caused by my finding out the stats of the Valk, and watching one strafe/roll around... i been botting for the last few days, and will be until something is done... Good for my levels though, I should be a Serco God soon... Pity we have nothing decent to obtain... :-)
Nov 25, 2004 Noduic link
I've got to agree with Icarus here. While I do like the thought of a nice high end ship for the Itani, the Valk is simply too nice... It really takes some of the skill away from the game, which is the premise for the game. If you are the more skilled pilot, you should win. Not if you have the uber ship you win.

I do think that the Valk should be nerfed because otherwise Vendetta may come to seem like every other MMORPG outh there with only the hardcore gamers getting the uber "loot" and being able to blast almost anyone out of the sky, and the thing I love most about Vendetta is that it isnt like all the other MMOG's out there.
Nov 25, 2004 CrippledPidgeon link
It's far too strong and far too fast. The Serco Prometheus - the supposed Serco supership - is just cut to pieces by an inexperienced player in a Valk, simply because the Valk can always maneuver out of the Prom's firing arc.
Nov 25, 2004 Solra Bizna link
Am I the only one who isn't greatly troubled by Itani Valkyrie pilots?
In fact, I can only think of one or two Itani who can reliably beat me in one... it's not THAT powerful.
It still needs to be nerfed, though. Or the Prometheus de-nerfed so I actually have a reason to level up.
-:sigma.SB
Nov 25, 2004 RattMann link
Jeez you all. Another anti-Valk rant? The Valk is a damned good ship as it is, and
does not need to be nerfed again. Contrary to what many of you say, the Valk does
not make "lesser pilots" invincible. I fly a Valk when I can get one. But I have never
been good at PVP, and the number of times I've been killed in Valks is almost beyond counting. As for the call for "balance" there is only one way to achieve it:
One ship, one engine, one battery and one gun. Is that what you want??
Nov 25, 2004 Spider link
Another itani speaking up?

*Sigh*

For the record, I'm fully in agreement with the sentiment of the original post, its not the way I'd myself put it, but comments like that from RattMann make me feel inclined to post here.

yes, the valk is overpowered compared to the other ships. bring the prometheus back up to pre-nerf stats.
(28.500 hull, and decent turn factors )
Nov 25, 2004 CrippledPidgeon link
Bring the Prometheus up to a maneuvering level consistant with its weight. The Prometheus at 7000kg feels like a Centaur at 10000kg. If you bump the Prometheus' weight, then its armor and weapon ports need to be accordingly increased. Otherwise, its maneuverability has to be severely increased so that it isn't so much Valk bait, but can take it on equal, but different footing.
Nov 26, 2004 Sputnik66 link
"Bring the Prometheus up to a maneuvering level consistant with its weight. The Prometheus at 7000kg feels like a Centaur at 10000kg. If you bump the Prometheus' weight, then its armor and weapon ports need to be accordingly increased. Otherwise, its maneuverability has to be severely increased so that it isn't so much Valk bait, but can take it on equal, but different footing."

*but can take it on equal, but different footing.*

i fully agree 100% with this. the valkyire is not the problem, it is the promethious. the sercos are screaming about it because their nation ship is as useless as a ragnarok.

as it stands the valkyire is the fastest ship currently as it should be. it is the pinacal of itani engineering, but what about the pincal of serco engineering of their ship?

currently, everyone is aiming their cannons at the valkyire to balence it with a vulture because the promethious is outright useless at the moment. this is utterly 100% wrong on both accounts. the vulture and the valkyire are not in the same class, and should not be balenced accordingly. however the promethious -should- be on the same level as the valkyire, but not necessarly speed.

the sercos are all about fire power, and the itanis are all about speed. what the promethious needs:

1. 15k to 20k armour. it needs double of the valkyire.
2. 2 large ports, 3 small. OR 3 large ports, 3 small ports.
3. as it stands the promethious isn't bad while nothing is mounted, but once you mount weapons on the thing you mightaswell grab a ragnarok. now imagine 3 screamers and 3 tachyons.. ouch! the only possible way is to reduce it's mass.
Nov 26, 2004 Icarus link
Of course the Valk should be "special", but to make it have no disadvatanges is a little silly. It has uber speed, great armour, good firepower, and good cargo. There is no downside to it. One of those has to go IMHO, take your pick.... I would say if it is to be as fast as it is now, then halfing the armour is a step in the right direction.

There is a little exercise amongst engine builders which I think is relevant here;

1) Performance.
2) Reliability.
3) Low Cost.

Choose 2...

The point is something is always sacrificed...
Nov 26, 2004 Chao link
As a UIT player, I agree that having such a good ship only for one faction rather blows. MMORPGs are all about balance, let's have a bit more in here :)
Nov 26, 2004 Sputnik66 link
Valkyire:

hull: 9500
Mass: 3000kg
Cargo: 4

Valkyire Vengeance:

Hull: 11600
Mass: 3100kg
Cargo: 4

Valkyire Rune:

Hull: 9500
Mass: 3000kg
Cargo: 8

IDF Valkyire:

Hull: 11000
Mass: 3000kg
Cargo: 2

great cargo? bah

Vulture:
Hull: 8300
Mass: 4200kg
Cargo: 5

Vulture Mk2:
Hull: 8400
Mass: 4200kg
Cargo: 5

Vulture Mk3:
Hull: 8600
Mass: 4000kg
Cargo: 6

Vulture Mk4:
Hull: 8900
Mass: 3900kg
Cargo: 5

reduce the valkyire and we'll have a combat 8 and 9 vulture, No Thanks, unless you like the idea of removing all nation specific ships, if that is your thing.

Valkyire = Advanced Fighter
Vulture = Light Fighter.

now; now that point is cleared. the promethious needs it's armour ,weapon ports, and slightly reduced mass to compensait for the valkyire's speed.

"Of course the Valk should be "special", but to make it have no disadvatanges is a little silly."

disavantages?.

"the promethious needs it's armour ,weapon ports, and slightly reduced mass"

1. the valkyire doesn't have the ''good'' cargo that the prom has
2. the valkyire does not have the firepower (if the 2H 3L goes in)
3. the valkyire does not have 15 to 20k armour only 11.. (if that goes in, too)

***

1. the prom does not have the valkyires speed.

am i missing something here?
Nov 26, 2004 Icarus link
As has been said by the devs, Vendetta has a "twitch" style of combat. Therefore ship response is all important in a dogfight. The Valk is awesome enough by virtue of its minimal mass, and hence enormous speed/response advantage, let alone the upped armour and extra weapon port over the Vulture.

A Valk is simply not comparable to a Prom, as they are ships built for different roles. This leaves the Serco with the Vulture as our fighter craft... Perhaps we should have our own Advanced Fighter class? May I suggest 2000kg mass, 6000 armour, and 3 weapon ports, 0 cargo... we'll see who starts whining then... ;-) Now THAT would be a true Serco fighting machine. No pansy cargo space, and no need for armour cos we are well 'ard...

Nov 26, 2004 Sputnik66 link
then why would they introduce the valkyire, maud, and the prom? also why would incarnate write a very long backstory that makes each nation's ships different in cargo(NT), speed(Itani), and firepower(Serco)?

changed Gold to NT, UIT.
changed Red to Serco.
changed Blue to Itani.

it doesn't add up. basicly you're saying the developers don't have a clue as what they're doing with ship balences, and their game.

to clone all equipment, balences, and firepower you would:

1. remove all nations.
2. delete the backstory.
3. bring back gold, red, and blue with no specific ships.
4. have 2 ships, that have identical stats available to all sides.
5. bring back pickups, too.

then we'll see who's whining ;)

this is not going to happen, heh. it's no longer space quake. balences can be achieved via certain nation's advantages, and disadvantages. not giving them all the same ships.

i got an old copy of quake 3 that i played for a month and got bored with it. want it? :P