Forums » Bugs

extremely annoying bug that kills you

12»
Mar 09, 2005 ananzi link
so there i was, warped in, strike force warp trails twinkling
in the distance.

i put in a navcourse to evade them. i ran to 3000m. the aernas
were on my butt, closing closing....

i hit 'jump'... it says

"YOU ARE ALREADY AT YOUR DESTINATION"

NO IM NOT @#$(@#*$@()#$*@)#($*@)#($

i keep hitting jump over and over

nothing.

3 seconds later i die in a hail of gunfire.
Mar 09, 2005 roguelazer link
And you're sure you put in the navroute? I find that human error is usually to blame for this sort of thing.
Mar 09, 2005 ananzi link
it was there in all its glowy green glory
Mar 09, 2005 roguelazer link
Perhaps you were holding down shift? There's a bug going around where if you set your first navpoint while holding shift and don't add any more navpoints, it thinks you're at your destination.

References:
http://www.vendetta-online.com/x/msgboard/2/9421
(edit: hmm, I can't find where they said it had to do with holding down shift. But somebody said it, somewhere)
Mar 09, 2005 ananzi link
no, i had at least 2 or 3 destination points in there.

i was trying to escape by doing multiple jumps quickly thru
empty sectors.
Mar 09, 2005 CrippledPidgeon link
were you clicking in the system that you are in, or were you trying to click in a system that you were in, or that you were planning on going to? Did you click on the sector that you're in currently?
Mar 10, 2005 andreas link
Guys, ananzi is right. I had the same problem (repeatedly, actually). I had a course selected, but it refused to jump. Right after that I turned invisible. Ananzi, you missed out on a great opportunity here ... ;)
Mar 10, 2005 Sun Tzu link
It happens sometimes to me as well. Usually replotting a course is enough to solve the issue.
Mar 10, 2005 paedric link
Ditto Sun Tzu, though I've had to remap a couple of times for it to take.
Mar 10, 2005 Spellcast link
I've found that if i press shift+click to plot the FIRST waypoint, this occurs. if i click the first waypoint normally then add additional waypoints with shift+click this never happens.
Mar 10, 2005 raybondo link
I still can't reproduce this bug.
I start out with no navpoints set, and then shift-click some. That works fine.
I start with none and then click one and then shift-click more. That works fine.
Do I need to log in with no waypoints defined?

If you find that you can't jump to your next waypoint, can you log out and back in and then it will magically work? If it still doesn't work, can you send me your config.ini file (or submit a bugreport using the bug reporter program, not the web bug form)?
Mar 10, 2005 Big Mike85 link
I know Ive had this happen a time or two to me. Im not sure what causes it. Never really paying attention when it happens. Anyway if you go back and replot your course it seems to work just fine.
Mar 10, 2005 Fnugget link
I've set a waypoint on the other side of the wormhole, then in my system to other destinations. When you jump, make sure those two destination arrows are in the right place.
Mar 10, 2005 andreas link
You might be looking in the wrong direction, raybondo. I think this is a server synchronization problem. My (preceived) position differs from where the server thinks I am. When I get this big, I also have strange lag and sometimes I go invisible (happend now twice).
Mar 10, 2005 raybondo link
But, replotting the course makes it work and the server has nothing to do with navcourses. It's all client-side.
Mar 10, 2005 Screwball link
This happened to me once the other night. I think replotting fixed it for me too. Thankfully, I wasn't under attack at the time.
Mar 10, 2005 harvestmouse link
happens to me. replotting fixes it.
(I wonder if the sector you're in is automatically selected as a route when you warp to the other side of a warp hole?)

I think it happens at warp holes, I'm not sure.
evoli
Mar 11, 2005 Fnugget link
I think the devs should look into these bugs as a whole. As in, I think they're all caused by some small desyncing lag. Clones, invisibility, bad jumps, unable to jump or dock, and in my case, getting ion storm graphics in station sectors.
Mar 11, 2005 tosheeba link
Same bug here.

If it's client side is on the vendetta application client side.

Reploting solves the problem.

But if we need to run away from something and it still happens that could be bad.

Doesn't happen all the times so it can't be reproduced by following a set of procedures.
Mar 11, 2005 ananzi link
i can't reproduce this bug either.

it has only happened about 3 times that i can remember.