Forums » Bugs

Duel radar bugs and suggestion

Mar 27, 2005 CrippledPidgeon link
During a duel, both players show up as red on everyone's radars, but after the duel ends, they stay red. Or if the duel aborts, the opponent stays red (and I assume both players stay red to all the other players in the sector) until the dueling players leave the sector (or die).

I'm wondering if that's what the devs intended, or if the dueling players are supposed to revert to their pre-duel radar status (ie. if two Serco are dueling each other, and then abort the duel, they return to being green to each other and the other Serco-friendly players in the sector).

A suggestion that might be interesting would be to have a special duel radar code. Maybe the dueling players appear as green X's on the radar, and to each other appear as a red X. And then lock the "target nearest enemy" to all red X's (in the case of group duels), so they don't accidentally attack someone not involved in the battle, nor attack other dueling players in the sector.
Mar 31, 2005 raybondo link
We discovered this duel-radar bug last week and it should be fixed for the next update.