Forums » Suggestions

Guild Badges

Apr 30, 2011 meridian link
Right now the only way to see what guild a person is in (excluding plug-ins like targetless) is from the character info screen, and that shows the full guild name. I'd like to see guild badges, not only as a way to add a personal touch into the game, but also for a visual indication as to which guild a person is and what their guild rank is.

Unlike other badges which are permanent, guild badges should be lost once you leave a guild (and you could only ever have one guild badge at a time, of course).

I propose allowing a 32x32 pixel image (preferably a png to allow for transparency) to be submitted by each guild to be used for the badge. A color scheme would also be selected by each guild.

The dynamic content of the badges (generating a custom color scheme and overlaying the guild logo) would probably be the most difficult part of the implementation. I expect that the submitted images would also have to be approved before being added to the game. Guilds that haven't had their image approved yet could have a badge that uses the guild tag text for the logo and a default color scheme.

Here are some mock-ups I made for EMS:

Commander


Lieutenant


Council


Council and Lieutenant


Member


[Edit]
The 32x32 image submitted for this badge would be this:
Apr 30, 2011 bottom_feeder link
+1 everyone likes more badges!
Apr 30, 2011 vIsitor link
Personally I like the idea, but I can't help but suspect that the custom image feature would be easily abused by the immature.
Apr 30, 2011 Pizzasgood link
+1.

Doing the overlay and color scheme would be pretty easy to automate, actually. The server could do it with, for example, ImageMagick, to generate the final .png that would be sent out to the clients. ImageMagick would also be able to generate text overlays as well, for building them from the guild tag.

I would be more concerned with the "sending it to the clients" portion - it would need to be done probably during the game startup so that it doesn't have to transfer them on the fly when somebody enters the sector and you'd rather prioritize your "I'm frantically dodging now" data packets. Maybe any changes since logging in could be handled during the loading screen as you jump between sectors.

Human verification would definitely be required for arbitrary images, but shouldn't be as bad when they are limited to guilds, as opposed to every player. To help reduce the strain further, custom-image badges could also be restricted to established guilds, so that people can't just make a million temporary 48-hour guilds to flood the system with verification requests. They could still choose a colorscheme and have the system build them a tag-based badge without needing human verification.
Apr 30, 2011 meridian link
I made some CHRN mock-ups to showcase a different color scheme (I do not claim to represent CHRN, their logo just is easy to make into a badge)

Commander


Lieutenant


Council


Council and Lieutenant


Member


And +1 to Pizzasgood's recommendation to restrict image submissions of badges to established guilds only
May 01, 2011 pirren link
+1, thumbs up!
May 02, 2011 Kierky link
I really like the idea! +1
And +1 to Pizzasgood's suggestion too.
May 02, 2011 jamesbuhls link
+1
May 02, 2011 Dr. Lecter link
+1 to suggestion as modified by Pizzasgood
May 02, 2011 Lord~spidey link

May 02, 2011 pirren link
THC
May 02, 2011 Hadge link
Spidey, dude, isn't the actual logo part supposed to be 32x32?
May 03, 2011 Lord~spidey link
That logo? You call that a logo, This is a logo!:

also i just dumped that there because I didn't make a 32x32 logo yet i was just messing around, rest assured the itan logo will look infinitely sexier than any other guild logo.
May 03, 2011 genka link
Why not just make the default logo a scull'n'bones and be done with it? That should cover ~90% of all guilds.

PS: Being a pirate is so EDGY man! EDGY!
May 03, 2011 Alloh link
+1
I like it a lot, Guilds deserve some love.

About download, not really much, even for android users in 2G networks... Using reasonable 256 colors, 8bits, we have:

32x32x8 = 8192 = 8kb per Guild, using plain bitmaps, ignoring compression...

We have < 30 registered guilds, so 8KB x 30 = 240KB. Using PNG or ZIP compression we can easily squeeze all overlays plus some 50+ guild logos into a 256KB package...