Forums » Suggestions

Mobile: change chat mode with long-press

Dec 26, 2013 draugath link
Similar to the way the Activate, Mission, and Target buttons can have their function changed by long-pressing them, the Chat Window should similarly be configured to change what destination is being chatted to when it's pressed (ie. Channel, Group, Guild, Sector)
Dec 27, 2013 abortretryfail link
+10000
Also very frustrating when playing on Android. You have to type out /say_guild or use plugins to work around this if you want to chat on anything other than the active channel.
Dec 27, 2013 Jashen Bonarus link
+1

And there is the elephant in the verse: why can't we change the default from channel chat to another one? I really hate double/tripple checking chat mode before chatting every time I log in.
Dec 27, 2013 abortretryfail link
Uh, you can? It changes the default channel whenever you do /join x
Dec 27, 2013 incarnate link
Noted. It is annoying, but I change chat types mainly by popping up the PDA and using the radio-buttons to switch types. It could be made more convenient.
Dec 27, 2013 draugath link
But if you're trying to mine or do other things in space that require your attention, opening the PDA isn't the most optimal way to go about this. Whenever you have the PDA open, your situational awareness drops to nil.
Dec 27, 2013 Pizzasgood link
Arf: I think he's talking about the sector/system/group/guild channels, not the numbered ones.
Dec 28, 2013 Jashen Bonarus link
Thank you for the clarification pizzagoods, indeed I was talking about setting sector/system/group/guild chat as default.
Dec 31, 2013 incarnate link
But if you're trying to mine or do other things in space that require your attention, opening the PDA isn't the most optimal way to go about this. Whenever you have the PDA open, your situational awareness drops to nil.

I agree.. I wasn't claiming otherwise. I was just pointing out that it does not require a plugin or typing out /say_guild to have your chat default to the guild channel, as had been previously mentioned.

We'll see what we can do.