Forums » MacOS X

Screen-share compatability?

Sep 19, 2008 Unforgivable link
Today I was trying to help a friend get started on VO, and we had been doing screen-sharing over iChat. He asked me to stay on his screen and help him figure out the basics, if you have ever done screen-sharing, you have probably noticed that it's a bit fuzzy and slightly laggy. Ironically, the thing that kept us from making it work, was that VO seems to be too high quality to be shared over the internet. My computer (I was on the recieving end) seemed to be loading a section of the screen, then another, and then reloading the first one, then second, and so on. If I had to guess I would say I was getting about 1/4 FPS. Would it be possible to have a dev take a very quick look into it, and then either put it on your to-do list for after you've got everything else done, or possibly just make the edit if it's an easy thing to do? Also, if anybody else has done screen-sharing and had it work, could i get some help making mine work?
Sep 24, 2008 break19 link
Uhhh... You realize, right, that the amount of data transfered to your screen, every frame, is enough to choke even the biggest broadband connection?

Whats holding you back is... the internet.

If, for example, at 60frames per second, your friend's computer has to be able to send 60 screens of info, per second. Even with compression, you're talking about megs of data going out in seconds.. Not to mention the latency between your computer and his..

There is no way, with today's technology, that screen-sharing ANY full-screen game is even REMOTELY possible.

You're asking the devs to devote their time to developing a faster internet (as in. THE WHOLE INTERNET) instead of writing a game.

EZR
Sep 28, 2008 mdaniel link
screen sharing is really meant for helping someone out with Mac OS X, to display the GUI. I dont think it will handle a game like VO.
Oct 02, 2008 roguelazer link