Forums » Linux
Invisible objects
In my setup some asteroids are invisible or flickering from visible to invisible depending on where I turn the ship. This also applies to space stations where their hull plating goes invisible from time to time.
Invisible asteroids:
http://img862.imageshack.us/img862/638/201104261146001366x768s.png
Visible asteroids after shifting the view a bit:
http://img862.imageshack.us/img862/8728/201104261146211366x768s.png
This is quite annoying when trying to fly through a asteroid field.
My config.ini: http://paste.pocoo.org/show/378312/
Distribution: Arch Linux
Intel X4500HD using xf86-video-intel 2.15.0-1 (i915)
Xorg version = 1.10.1-1
Any ideas?
Invisible asteroids:
http://img862.imageshack.us/img862/638/201104261146001366x768s.png
Visible asteroids after shifting the view a bit:
http://img862.imageshack.us/img862/8728/201104261146211366x768s.png
This is quite annoying when trying to fly through a asteroid field.
My config.ini: http://paste.pocoo.org/show/378312/
Distribution: Arch Linux
Intel X4500HD using xf86-video-intel 2.15.0-1 (i915)
Xorg version = 1.10.1-1
Any ideas?
Wow that's wiggity wack. I've got a laptop with a gma 945 that runs arch and uses xf86-video-intel but i haven't tried it since the 2.15.0-1 update.
I'll give it a whirl and see if i get the same problem!
I'll give it a whirl and see if i get the same problem!
Arch is working just fine here. Intel GMA 4500MHD, 64-bit.
Played for a few hours on my laptop today. None of the roids were invisible.
I have similar setup here, another distro, and runs perfectly...
what you are describing seems more a local config error. Try reverting all to min/max windowed and full screen, or better, bkp then erase local wgaf.ini and config.ini from ~/.vendetta or wherever you used.
what you are describing seems more a local config error. Try reverting all to min/max windowed and full screen, or better, bkp then erase local wgaf.ini and config.ini from ~/.vendetta or wherever you used.