Forums » Linux

Vendetta 1.0.7 (beta) kills my user session

Oct 02, 2004 otaku link
it's only a my trouble or version 1.0.7 (beta) kills user session on launch?
Oct 02, 2004 roguelazer link
As in your X quits, your machine hardlocks, you're logged out, what exactly do you mean by "kills user session"?
Oct 02, 2004 otaku link
when i launch vendetta i'm forced logged out
Oct 02, 2004 roguelazer link
Do you use a login manager such as gdm, kdm, qingy or xdm, or do you login from console and do a startx?
Oct 02, 2004 otaku link
i use gdm
Oct 02, 2004 Polleke link
That more sounds like a crashing X. What are your logs of ~/.vendetta saying?
Oct 02, 2004 roguelazer link
Several other pertinent questions:

Can you run other OpenGL-based apps (tuxracer, glxgears) successfully?
What do your X logs say? (they're in /var/logs/ on my sys)
Does it crash right away, or wait awhile?
Oct 02, 2004 otaku link
yes, i can run other OpenGL application; this "bug" appear only in 1.0.7
X logs doesn't say anything of interesting :(
it crash exactly when i click on "Play Vendetta" in the mini gui

i use Slackware 10.0...
Oct 02, 2004 otaku link
4 Polleke

here my "errors.log"

[Sat Oct 2 20:55:10 2004] Found driver: "ALSA driver". Type 1, Version 7.1. Load @0x082b1520
[Sat Oct 2 20:55:10 2004] Instantiate address: 0x401e0780
[Sat Oct 2 20:55:10 2004] Found driver: "OpenGL Reference GKGL driver". Type 5, Version 27.0. Load @0x082b2118
[Sat Oct 2 20:55:10 2004] Instantiate address: 0x402ba410
[Sat Oct 2 20:55:10 2004] Found driver: "Open Sound System driver". Type 1, Version 7.1. Load @0x082b4158
[Sat Oct 2 20:55:10 2004] Instantiate address: 0x40cdf190
Found 0 joystick(s)
Oct 03, 2004 roguelazer link
Try starting X from a console instead of through gdm. It might dump something useful to the console when it quits.
Oct 03, 2004 SkyNet link
I'm also using Slackware 10.0 with Vendetta on a 2.6.8.1 kernel, however it's running fine for me. I was having a problem earlier with not being able to play it, and use Teamspeak at the same time.

Seems Teamspeak has a few issues with ALSA. This was solved by compiling my sound driver into the kernel as opposed to a module. After doing this I'm now able to play the game, and use Teamspeak at the same time.

I doubt this is going to help you in anyway, but I wanted to let you know that it's not related to Slackware 10.0. Also I'm using startx to start my X server as opposed to gdm, etc...
Oct 04, 2004 Polleke link
"This was solved by compiling my sound driver into the kernel as opposed to a module."

This can in no way be responsible for fixing your problem. You did something else at the same time.
It's even better in most cases to compile ALSA as module.

Teamspeak is not using ALSA, and is the root of alot of evil with ALSA + game + no-hardware-mixing soundcard.
Oct 04, 2004 SkyNet link
No Polleke. That is the cure to the problem in my particular case. It's very strange, and I don't know why it works. I'm not a developer for the EMU10k1 driver under ALSA so I can't even begin to speculate.

That is the only thing I changed. I'm using a SBLive Mp3+. The original one. Mind you everything else is still a module. All the OSS compatiblitly layers etc are still modules. The only thing that is built into the kernel would be the EMU10k1 driver.

Like I said, this only solves my problem with being able to play the game and use Teamspeak at the sametime. It doesn't solve other strange loading screen issues, just the one reguarding Teamspeak for me.

And yes I know that Teamspeak doesn't use ALSA.