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Oct
03

Vendetta Online 1.8.354

VO 1.8.354 includes:

- Enabled multi-threaded physics engine, defaulting to 4 threads.
- Fixed rendering issues for ships with liveries applied to them.
- Livery is no longer applied to the Anniversary Edition Vulture.
- Fixed issue with livery setting not being saved in ship presets.
- Fixed issue with not saving /alias commands correctly if they contain double quotes.

Several issues conspired to delay development this week. For one thing, we were notified of a maintenance that will impact our web-server next week, which prioritized some re-organization and administrative work on our end.

Similarly, we hoped to launch the DX11 engine into production this week, but we found a threaded-renderer bug at the last minute. By the end of the evening we pretty well resolved that issue, but chose to delay release until next week, to allow further testing. So it goes in the world of development.

As always, thanks for your patience, we have to get these things done to make 1.9 happen.

Have a great weekend!