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I think there was a 20% or so increase in new accounts during that time period?
I also have no numbers, but the influx of newbies seems to have more than doubled since TV ad. and android release. Also the number of active players any time I played. No doubt it was a good move for GS.
But at least some PCC mission going into production should come every week or two at most..
But at least some PCC mission going into production should come every week or two at most..
I'm going to say 34%, and you should trust me, because unlike tarenty, my judgement is not clouded by a deepening despair at the realisation that I haven't been taken in the rapture. Therefore, I am much better at pulling baseless numbers out of my ass.
Judging by the creation of new accounts on vo-wiki.com:
All of 2010: 67 new accounts
January 2011: 16
February: 32
March: 98
April: 66
May: 57 (as of this post)
All of 2010: 67 new accounts
January 2011: 16
February: 32
March: 98
April: 66
May: 57 (as of this post)
VO-Wiki accounts aren't a good proxy for anything; they've gone up because I got tired of deleting spam accounts.
I love newbies signing up an all.. but I've done definitive stats on the data an it's a 32.1% increase. Minus the bs.
Ya, agrees with slime.
Ya, agrees with slime.
"But at least some PCC mission going into production should come every week or two at most.."
Like everything else, the bar for content drops gets set really high. It's not easy to hit that grade A, Platinum level the devs are looking for. I'm not saying this couldn't happen or that it wouldn't be nice to see it... but it's going to take a lot more effort on our part. When I design a mission tree it's like I'm channeling some type of dark energy from an alternate dimension. It keeps me up at night. It takes over my dreams.
Maybe it's easier for other people but there's no way I could have meaningful content ready every couple of weeks while holding down a regular job and any kind of social life. I honestly don't know how the devs do it, maybe they have some type of shrine or guru out in Milwaukee that they see.
Like everything else, the bar for content drops gets set really high. It's not easy to hit that grade A, Platinum level the devs are looking for. I'm not saying this couldn't happen or that it wouldn't be nice to see it... but it's going to take a lot more effort on our part. When I design a mission tree it's like I'm channeling some type of dark energy from an alternate dimension. It keeps me up at night. It takes over my dreams.
Maybe it's easier for other people but there's no way I could have meaningful content ready every couple of weeks while holding down a regular job and any kind of social life. I honestly don't know how the devs do it, maybe they have some type of shrine or guru out in Milwaukee that they see.
The shrine is in the village of New Glarus.
It would actually help the PCC if Phaserlight took charge and coordinated thier efforts instead of making new missions. If the PCC worked on a single mission at a time instead of each member going off on a bunch of useless tangents a lot more would get done.
I personally think some very fun missions have come out of those "useless tangents", PaKettle...
Well, for all who are interested I am starting up a new multiple-user project, check the general PCC forum for more info.