Forums » General

s9 Station from far away (pre 3.3.5)

Nov 01, 2003 Eldrad link
Well I took some pictures of station 9 from 60km away (which is the max distance for rendering)
http://fuller.mit.edu/alan/vendetta/60km.jpg

And here's one a little closer up that's also odd.
http://fuller.mit.edu/alan/vendetta/Under60km.jpg
Nov 01, 2003 Arolte link
16-bit textures or 32-bit textures? In 16-bit it always chops away at long distances, even when zooming in. That's how it is for all games.
Nov 02, 2003 a1k0n link
It's actually the frame buffer, not the textures, that causes this. The Z-buffer precision, to be precise (heh), determines how far away you have to be before stuff like that happens.
Nov 02, 2003 Pyro link
"to be precise (heh)"

Owwww... :P
Nov 02, 2003 bigun89 link
Ahhhh, that explains a few things....