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Fonts
Hi, is there any way to change fonts of UI? The default font is ugly.
Thanks for answer
Thanks for answer
No.
yeah if I recall the font is a png file somewhere in media.rlb so unless you figure out how to inject files into it to replace the font bitmaps and bypass the updater check whilst booting the game you're not gonna change the typeface.
I think my answer was more helpful, you hacker!
Do you think it would be worth my time to add the ability to install custom fonts? The new font would replace the old one and there'd be no error checking to see if the new font would be too big/small, making the UI imposible to read/use.
I think it just depends on how hard it is going to be to implement...
If it is as simple as adding the font .png to the assets we can modify with custom skins I'm all for it, if we break our UI we know what we need to do to fix it.
If it is something vastly more complicated then that I would say no, use the time for more important development.
If it is as simple as adding the font .png to the assets we can modify with custom skins I'm all for it, if we break our UI we know what we need to do to fix it.
If it is something vastly more complicated then that I would say no, use the time for more important development.
Raybondo, as thelazydj suggested, if it could be as simple as an unsupported line in the config.ini that would have the same level of support as plugins and skins, and implemented in 5 minutes, I'd say go for it. Something that would need to be manually added to the config.ini for it to work.
I recommend that it be separate from skins, though.
I recommend that it be separate from skins, though.
+1
Or
Someone could just make a Plugin that lets us choose what fonts we want to use /me stares at Draugath
+1 to Draugath and LazyDJ
Someone could just make a Plugin that lets us choose what fonts we want to use /me stares at Draugath
+1 to Draugath and LazyDJ
You cannot change the fonts with a plugin, they are image files embedded in the media.rlb file. The devs would have to take the time to make this a feature before such a plugin could be made, and if they are going to take the time to do that they may as well do what draugath/thelazydj said.
Also it would help with a localisation project as the current font cannot handle foreign characters, that any simple utf8 compliant font can.
Also it would help with a localisation project as the current font cannot handle foreign characters, that any simple utf8 compliant font can.
Well, what was asked for above probably wouldn't help with localization if the game is just using an image map for its fonts.
So the question is, are you planning to replace it with comic sans, papyrus. or both?
We have to be defining strings in a UTF8-aware syntax before we can meaningfully reference a full UTF8 font, or basically do anything with localization.
I actually asked Ray to integrate/test a couple of additional fonts I gave him, back in early summer when I was traveling for a little while; but I guess the timing didn't work out. So, to some extent, this has been on our radar fairly recently. I would really like to be able to change the font, too.
I actually asked Ray to integrate/test a couple of additional fonts I gave him, back in early summer when I was traveling for a little while; but I guess the timing didn't work out. So, to some extent, this has been on our radar fairly recently. I would really like to be able to change the font, too.