Forums » General
Funny how the subject of the conversation changes quickly.
You have so much to learn, my dearie.
Been here for 6 months. I think I've learned most stuff already :)
You think you know shit? Oh please, 6 months make you a VO toddler. Have you killed a Levi solo? Have you finished a trident? How about killing one? Probably not. You don't even have 100 pk count yet.
Sooo much spunk, so little experience.
Sooo much spunk, so little experience.
6 months is a completely reasonable amount of time to become familiar with what VO has to offer.
Alas, greenwall's logic is horrible and flawed.
I've killed a Leviathan already. Not, solo, but I did.
Already completed the reactor, the milanar sensor and the first displacement engine(currently making the second one then I'll go for engine pylons)
I haven't killed tridents yet but I deshielded some.
No, I don't have 100 PKs because during these 6 months I changed characters three times(Learning process. I deleted my old character to restart better.)
Mate, you're being quite an ass with such comment.
Already completed the reactor, the milanar sensor and the first displacement engine(currently making the second one then I'll go for engine pylons)
I haven't killed tridents yet but I deshielded some.
No, I don't have 100 PKs because during these 6 months I changed characters three times(Learning process. I deleted my old character to restart better.)
Mate, you're being quite an ass with such comment.
6 months is a completely reasonable amount of time to become familiar with what VO has to offer.
Depends on what you're looking for, I guess. Fifteen seconds from launch is enough to become familiar, five years isn't enough to do everything. For all those who object, get a crazy idea and then see how long it takes to accomplish. If I followed every random, ludicrous idea that entered my head regarding VO through to the end, I'd need a lifetime at least.
Let's try to stay on topic. Less ad hom.
Depends on what you're looking for, I guess. Fifteen seconds from launch is enough to become familiar, five years isn't enough to do everything. For all those who object, get a crazy idea and then see how long it takes to accomplish. If I followed every random, ludicrous idea that entered my head regarding VO through to the end, I'd need a lifetime at least.
Let's try to stay on topic. Less ad hom.
Ah. Interesting,I forgot completely about the new trident models (that's what were talking I think.) Any how,are you just simply adding new models? Or am I way off? (Seems like you are to me),when you're going to do this would be useful info. Well,not that you to,Incarnate,but I'm going assume you can't at the moment.
As I can see this coming soon. So,are you adding teradons and such or completely different models by chance?
(I somewhat agree,Phaserlight.)
~~~Cron-Wo Bashios~~~
As I can see this coming soon. So,are you adding teradons and such or completely different models by chance?
(I somewhat agree,Phaserlight.)
~~~Cron-Wo Bashios~~~
The impression I got back before the delays happened was that they aren't exactly adding new models, but rather breaking the existing model into modular chunks that they can rearrange without having to do actual modeling work.
Maybe on the future, players could be able to build constellation heavy transports or heavy cruisers(10 times harder to build then a Trident Type M). They would require a shitload of time, cash and teamwork to build, making them almost impossible to build solo.
Just thoughts.
Just thoughts.
There's no reason to make it *require* teamwork, especially since the reward is linked to an individual. Even if they make it possible for joint ownership, restricting high-level endgame to teams or guilds goes against Incarnate's general philosophy on such matters. A constellation has no forward guns, so it is going to inspire teamwork to crew it.
If ever they did add a Constellation build, I would add components, crafted at capital stations, that were 250-800cu, thereby making it necessary to have built a Trident.
If ever they did add a Constellation build, I would add components, crafted at capital stations, that were 250-800cu, thereby making it necessary to have built a Trident.
large requisites of time and cash typically equate to something a team would be able to participate in...i think thats all he was really saying