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What is the plugin called that counts roids

Feb 11, 2016 Captain86 link
I remember a plugin that use to assist in scanning sectors and counted the roids in range. As you scanned them it counted down how many left you needed to scan and showed in the screen.

What is that plugin called and does it still exists ?
Thanks
Feb 11, 2016 yodaofborg link
You must have a bad memory, because there isn't a possible way for a plugin to do that. Plugins (afaik) cannot know how many roids are out there till you scanned them all.

Gotta Scan Em All!

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I will accept if someone tells me I am wrong in this, I do not now, nor have I ever, scanned roids.
Feb 11, 2016 abortretryfail link
You can incorrectly assume that the number of roids in a sector is at least as high as the highest object ID you've seen in that sector. Maybe the plugin did that?
Feb 11, 2016 Pizzasgood link
You might be talking about /unroid, which is part of Targetless.
Feb 11, 2016 greenwall link
Various ore databases had/have such indications (120 of 250 roids scanned, for instance). I had always assumed the "total" roid amount was collected a long time ago in a time when radar ranges were much greater or something. Can't recall any specific plugin though that scans for "objects".
Feb 12, 2016 Conflict Diamond link
"You can incorrectly assume that the number of roids in a sector is at least as high as the highest object ID you've seen in that sector. Maybe the plugin did that?"

Mick's roiddb for PA did that, anytime any member spotted a new highest id#, the db would update, but in general they had a pretty complete data set.
Feb 12, 2016 abortretryfail link
Yeah, so does TargetLess' /unroid. It works in a lot of cases, but there's some notable sectors where the object IDs go much higher than the number of roids in the sector.
Feb 12, 2016 yodaofborg link
when radar ranges were much greater

Never happened, the limit used to be 3k before, which is smaller not bigger.

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You can incorrectly assume that the number of roids in a sector is at least as high as the highest object ID you've seen in that sector.

Possibly, but what about the roids that are so far away the game doesn't even draw them anymore?
Feb 12, 2016 Pup link
Yeah that's TargetLess Captain.
Feb 14, 2016 Captain86 link
Thanks Pup

I have targetless but it's not counting roids for some reason like it use to.

I thought it was a plugin or something but if /unroid was the plugin and is included with targetless then I probably just went around scanning without knowing it was part of targetless.

It was definately a feature of some plugin that counted the roids in the sector. It was not always completely accurate but it worked well especially if your trying to figure out if you scanned everything.

It use to read out something something like 100 objects of 220 scanned or something similar.
Was useful for scanning sectors IMO.

Thanks all
Feb 14, 2016 Captain86 link
yoda that's actually a funny answer.

It's like saying I have an answer but that it's not possible to confirm the answer without knowing except to answer with possible retraction or exception pending a correction from someone who knows because I don't know because I don't scan roids.

I like the answer except it doesn't actually answer anything except on tues when it's dark.
Feb 15, 2016 Pizzasgood link
Question: did you try actually running the /unroid command? I should have been more clear about that; it's a command that you have to run (or bind to a key).
Feb 15, 2016 Captain86 link
I'll try it thanks
Jul 23, 2016 Keller link
In fact RoidDB calculates the presumed number of non-scanned asteroids by looking at the difference between the highest spotted asteroid ID and the number recorded in that sector.

RoidDB is still active, though not available to non-PA non-subscribing guilds. It's part of the ongoing PASuite that I built and maintain. (and still add to on occasion)