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VO 1.8.500

Nov 23, 2019 incarnate link
VO 1.8.500 includes:

- Escort mission NPCs now jump properly from non-running sectors (server-side, fixed last week).
- Android version should properly support camera cutouts on the non-HD version.
- Certain economic trade routes have been tweaked.
- Fixed upside-down Trident material on iOS.
- More developer analytics added for monitoring of game economy, other aspects of gameplay.
- Fixed a bug, on first runtime, where the Character Selection menu occasionally appeared, instead of the Character Creation menu.
- Enhanced the first-runtime startup experience on Android for new users.
- APK and library updates for all Android versions.
- Further improvements to server-side CPU utilization, management.

A whole lot of small changes this week, of which this list is only about half of what we actually accomplished. Most of the iOS updates had to be pushed out to a future release.

Most of this maintenance is a stepping-stone to accomplishing specific gameplay and game expansion related goals. Stuff like "We need better economic analytics before we start actively improving the game economy". Or "We need to update our iOS engine to more efficiently render large numbers of objects, like we do on Android".

Please report any issues on the Bugs forum, have a great weekend everyone!
Nov 23, 2019 Pandoram link
Nice work TY inc :).

Also we getting capella manu this year ? :P

[Post Deleted By incarnate]
Love You Too inc 😜😀😚😊
Nov 24, 2019 Mi5 link
- Certain economic trade routes have been tweaked.

More information please.
Nov 24, 2019 Drevent1 link
the idea is you need to find out
Nov 25, 2019 Nick_9137 link
- Certain economic trade routes have been tweaked.

It means no more statics, duh
Nov 25, 2019 incarnate link
It means no more statics, duh

Actually, it means what Drevent said. There'll likely be a lot of on-going tweaking of the economy, and I'm not going to call it all out.
Nov 26, 2019 Rolflor link
Likely just nerfing profits.
I see most updates benefit pirate's and griefer's gameplay so I would be surprised if this is any different

Edited to add:
I guess I am sorta wrong because they did fix convoys, and buffed the sf

Nov 26, 2019 Mi5 link
I wouldn't make any assumptions, Guild Software has made many updates in the past, and in recent history that benefit all pilots equally. Just look at the cargo vacuum, the years straight mobile/vr updates, and so forth.
Nov 27, 2019 incarnate link
We improve what we can, when we can. There's never been any kind of gameplay-specific bias (trading, pirates, miners, whatever). I designed all of those systems, so it's hard to say why I would be biased against some of them?

But there are development realities, where to optimize producitivty you tend to work on a bunch of the same code at the same time, because it simplifies implementation and Q/A.

Similarly, if I think something is boring and I can work towards improving it and making it more fun overall for everyone, then I'm going to try to do that.

There's no value to grumpy, angsty posts and accusations.