Forums » Role Playing

19th Nation War Event

Jun 03, 2006 moldyman link
RULES:

1) As far as ships and weapons go, only two weapons are banned: Chaos Sawrm Missiles and Locust Swarm Missiles. This is done to recognize the "beep effect" in combat, ie scaring your opponent with all the target lockon alerts.

2) No running for obcene distances. This is subjective, but honestly.. I'll call it if you go out beyond 3,000 meters of anyone. This rule is flexible and bendable, but do not abuse it.
Better guide, don't go outside of the asteroid field.

3) Once you are dead, you are out. You may return to watch, but must announce this over sector comm.

4) Once you leave the sector you are out. This means no repairing at a station, no reloading and no jumping out to jump back in when your team wins.

5) The prize is two million credits, split among the qualifying survivors ONLY! If you have broken a rule above but have survived, don't expect to get credits.

6) The Nation War Event takes place in Sedina D-2 at the time of 11pm GMT (10pm GMT during Daylight Savings Time) on Sundays between three teams, each team representing a nation.

7) Team leaders are participants in the event, who represent their team when I speak to them. I expect them to be honest.

8) Things may change due to unavoidable circumstances. Always follow the instructions of Blue Streak or Erik C. , whichever one of my alts run the event (Usually the former)

9) If a participant is hated by their own nation, they have may go on any of the teams (including their nation's team) so long as they are A) Liked by that nation (Ignore if you join your own nation's team) and B) Announce it beforehand, to myself and/or the participants. This keeps everyone in the know.

10) No interfering with playability in the War sector. this includes (but is not limited to): Cargo drops
Jun 03, 2006 slime73 link
Yay another nation war!
Jun 04, 2006 Person link
sooo, it's in an hour, right?
/me never remembers daylight savings...

-Calder
Jun 04, 2006 slime73 link
1 hour and 10 minutes.
Jun 06, 2006 moldyman link
The Participants:

Itani:
Omegao 0 (Team Leader)
Blue Streak
Essa Eim
GRAIG daOne
sapo_sk
_Ghost_
The Wailing Widow
Jubjub Marwen
shawnk

UIT:
jefferson clay (Team Leader)
Ion Storm
PsyRamius
Pasquel
Hortan
Ecka Estenk
Screwball
Shi Shiang Gu

Serco:
Adrian Shepard (Team Leader)
Jean Baptiste Emmanuel Zorg
Deslock
Lord Serco
Pootle
Soulless1
BUNNY

The War:
[Very Soon]

The Results:

The UIT won with half of their team alive. Way to go, UIT! 500k went to the four survivors: jefferson clay, Hortan, Ecka Estenk and Screwball.

The Records:

Itani - 8 wins
Serco - 5 wins
UIT - 7 wins
Jun 06, 2006 Soulless1 link
darnit, why does everyone spell my character name wrong?

Its 'Soulless1' - two l's :P

also..was Deslock there? I don't remember the name..on the other hand, BUNNY wasn't in the group so maybe there were more out there...
Jun 06, 2006 slime73 link
What happened to _Ghost_ and The Wailing Widow after it started? They just... dissapeared.
Jun 06, 2006 softy2 link
heh, we both were ganked straight off. I think there were 4 on ghost. There were at least 4 or 5 on me, both UIT and Serco. :D
Jun 06, 2006 Ghost link
Aye, I got clobbered by 4 UIT right from the start.
Jun 06, 2006 slime73 link
Ah. No wonder we lost.
Jun 06, 2006 moldyman link
....
Jun 06, 2006 Screwball link
The UIT pilots organized into 2 or 3 groups with a mix of experienced and inexperienced pilots in each group. Each group then picked a target from among the Itani pilots. This was due to the large size of the Itani force, and the fact that they had won for at least two weeks straight. We also arranged a truce with the Serco, which I think worked well for both sides because I saw Bunny and J.B.E.Z. still flying around near the end.

The wing I was in (with Hortan and PsyRamius if I recall correctly) took out Ghost, then the Wailing Widow, then Jubjub, and possibly others. By that point there weren't many Serco or Itani pilots left, and I still had 80% hull. By dumb luck, my connection went wonky just then and I was left with that uncontrolled spinning in space view where I could also only send out one chat message before getting chat errors. I announced I had a problem, then quickly logged and relogged. (I don't consider that cheating since I had no control over it and I didn't repair. Plus, nobody said anything in response to my initial message.) Amazingly, my ship was still at 80%, so I jumped back into the fray and we finished it by chasing down Blue Streak.

By shear coincidence, 6 of the 8 UIT pilots were flying Vultures and 5 of those were the Corvus variant. The other two UIT pilots flew some version of a Warthog. I think the fact that most of our ships were similar helped a lot because we didn't tend to outrun each other, and that kept us in a fairly close wolfpack.
Jun 07, 2006 Soulless1 link
as far as I could tell, the itani's strategy was based on chasing me round and round cos I had a prom :P

I just ignored them for the most part, and did fine with it (getting one kill and one nearly-kill assist) before the serco ordered us to attack one of the guys chasing me and I turned round to fight :P

dang valks ^_^
Jun 08, 2006 bojansplash link
You cheater I have seen you using a rag once.:P
What kind of promjock are you?
Jun 08, 2006 Soulless1 link
say what now? Only time I use a rag is when i'm bombing a capship, or maybe a levi

I don't think I qualify as a promjock yet though, I mean, I've only had access to it for a couple of weeks, and most of that I couldn't play cos I've had exams :P
Jun 08, 2006 bojansplash link
I said once....
And true, yr a bad promjock.:P
Jun 08, 2006 davejohn link
Good fun as always, thanks to Erik. I'm getting quite fond of that Corv vult......

Ecka