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Actually Ray, no it isn't. Send me a email to my account and I'll send you a sceenshot I took last night. Ice roids are red.. well, last night anyways.
To be fair, I did received a bunch of updates yesterday. Will check the logs and see what exactly was updated. This is on the Linux 64-bit client, with Ubuntu 12.04 running kde. Intel i5 / HD3000.
To be fair, I did received a bunch of updates yesterday. Will check the logs and see what exactly was updated. This is on the Linux 64-bit client, with Ubuntu 12.04 running kde. Intel i5 / HD3000.
While you're at it, post what versions of the Linux kernel, Mesa, and Xorg you're running.
Heh, I would Arf, but I just zapped Linux and tossed PC-BSD on the laptop.
I just got my new motherboard and cpu today, so tomorrow I'll get around to installing some dist of Linux on it. That one will have a dedicated Nvidia card in it also.
I just got my new motherboard and cpu today, so tomorrow I'll get around to installing some dist of Linux on it. That one will have a dedicated Nvidia card in it also.
You could try running the game on BSD, lol. There's a Linux-binary compatibility layer.
Anyway, I just tested this out on my laptop and the ice is indeed black again.
Linux 3.11 i686
Mesa 9.2
Intel GMA950
Here's openglinfo.log http://hastebin.com/xejedihuju.md
Anyway, I just tested this out on my laptop and the ice is indeed black again.
Linux 3.11 i686
Mesa 9.2
Intel GMA950
Here's openglinfo.log http://hastebin.com/xejedihuju.md
Is this still a problem?
I'll check tonight and let you know.
Seems to be working now. With VO 1.8.264 the ice is white or blue and sorta shiny-ish.
That said, the mining beam FX actually looked kind of sweet with the black roidlets. It seemed like some po-boy's HDR and the beams looked brighter that way.
That said, the mining beam FX actually looked kind of sweet with the black roidlets. It seemed like some po-boy's HDR and the beams looked brighter that way.