Forums » Bugs

New Release Bugs

Dec 24, 2003 SirCamps link
I already filed a bug report.

Once in a group, you cannot see your health, money, score, or bounty.


There is an [NPC] Algeka in sector 11. Once you target him, his name is "Cruiser." He is an Itani Centurion. (Same bot reported in 8 as a bus.) Is this the new inter-sectoral bot?
Dec 24, 2003 SirCamps link
Oh yeah, when someone of your group goes out of a sector, their health remains at what it was when they left.
Dec 24, 2003 SirCamps link
A bot with a 671 million bounty in 11, but when you kill him, the bounty is only 250.
Dec 24, 2003 Suicidal Lemming link
Supposedly there is an invisible bot somewhere too.
Dec 24, 2003 silentsuicide link
normal players appear in some sectors as bots, of the same color as the player.
Dec 24, 2003 roguelazer link
Defense Ship 13 was a bot in sector 4 today. He had 150 bounty and 0 score. When I killed him, my screen showed "Roguelazer destroyed Defense Ship 13", but other people's screens showed "Roguelazer destroyed [NPC]Blah" (I forgot the NPC's name). Funnily enough, I was a bot in sector 12. Heh.
Dec 24, 2003 raybondo link
When you join a group, you can see your health as a colored bar under your name.
Not being able to see your score/bounty/money isn't a bug. It's just poor HUD design. If someone can come up with a good way to show all that stuff without making it look cluttered, by all means do so and submit it.
I am going to make a toggle to switch between group and single HUD mode though and that may be enough.
And I already know about and fixed the bug that keeps the health of someone who left the sector or when you leave the sector. If someone dies it still shows their last health until they either leave the sector or logout or start flying a new ship. Same goes for when a group member docks to a station. It shows their last health until they either undock or whatever's listed above.
Jan 05, 2004 SoundGuy66 link
Ray, I have an idea for a better HUD that I cooked up in photoshop. If you'd like to see it, I can email it to you, as I have no way to post it online as of now.

Effectively, it relocates most functions to the bottom of the screen, leaving only chat and status (money, score, bounty) at the top. The Map and group displays are relocated to pop-up tabs, as they are not necessary at all times.

(I could make it lower profile, but doing so would require shrinking the radars)
Jan 06, 2004 roguelazer link
I'll host it for ya if you want, e-mail it to webmaster@roguelazer.com
Jan 06, 2004 SoundGuy66 link
Thanks, it has been sent.
Jan 06, 2004 roguelazer link
http://www.roguelazer.com/HUDCopy.jpg

My Suggestions:

My suggestions would be to firstly make all backgrounds transparent. That includes the background of the center tab especially. Secondly, I'd reccommend that you put all the labels in the "You" box (upper-right corner) on the left. It should be like this (ASCII ART)

++++++++++++++
+  Name: Blah            +
+  Money: 00000001   +
+  Bounty: 00001212  +
+  Score: 1234567      +
++++++++++++++

Same thing for the "target information".
Jan 06, 2004 Archon link
A very nice HUD, RogueLazer. I don't like the new meters, tho, but the rest looks great.. with some minor tweaking. Perhaps it could even be user-customisable! YaY!
Jan 06, 2004 roguelazer link
It's not mine, it's SoundGuy66's. If anyone says it's mine, I'll eat them.
Jan 06, 2004 SoundGuy66 link
agreed, I wasn't sure what to do with those meters, but I think it would be nice to have hull up there, so it can be seen quickly while engaged in combat. If you have any ideas fo a stylish way to do it, I'd love to hear them.
Jan 06, 2004 roguelazer link
[moving to Suggestions]

[locked]


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Jan 07, 2004 Suicidal Lemming link
Still not locked, having fun playing 'dress up' rogue? Now get out of the Forum Mod clothing.
Jan 08, 2004 Blacklight link
/me likes a new HUD once in a while
Jan 09, 2004 Forum Moderator link
see: http://vendetta.guildsoftware.com/?action=msgboard&thread=3499&page=1


[locked]