Forums » Bugs

SelectActiveShip problem when reloading

Sep 04, 2017 Dilan Rona link
I noticed a problem with SelectActiveShip(). Whenever the client interface is reloaded, SelectActiveShip() fails to work, and does not change the active ship via Lua when the itemid is set.

I used the actual itemid of the ship itself, and verified the value was that of the ship I want to launch using GetActiveShipID(), yet the ship is not changed when using SelectActiveShip() as it should.
Sep 05, 2017 raybondo link
Thanks for the report. We'll take a look.