Forums » Bugs

Error while attempting to login while server is down.

Jun 24, 2022 draugath link
Attempting to login while the server was down for an update produced the following error. No plugins were installed. (Amusingly I was trying to debug another oddity.)

[Fri Jun 24 17:01:24 2022] *** Server will restart in 1 minute: Enhanced sector performance under very large battles, improvements to sector memory efficiency
[Fri Jun 24 17:01:29 2022] [100] [UWU] <beastmodelama> yay
[Fri Jun 24 17:01:41 2022] [100] [EDIT] <Johnny Two-Bit> cargo feas acceptables! prefere corevus ultrai positrones
[Fri Jun 24 17:01:54 2022] [100] tjgaming8324 logs off before i get kicked out by the game
Connection closed by server

[Fri Jun 24 17:02:24 2022] Connection closed by server

tail: errors.log: file truncated
Setting up signal handlers...done.
loaded media.rlb
loaded media6.rlb
loaded demos.rlb
archive returned 0
build date May 13 2022 16:28:14
[Fri Jun 24 17:03:38 2022] Found driver: "ALSA driver". Type 1, Version 10.1. Load @0x029f3dc0
[Fri Jun 24 17:03:38 2022] Instantiate address: 0x7f955009e390
[Fri Jun 24 17:03:38 2022] Found driver: "Open Sound System driver". Type 1, Version 10.1. Load @0x029f4c90
[Fri Jun 24 17:03:38 2022] Instantiate address: 0x7f954bb05bc0
[Fri Jun 24 17:03:38 2022] Found driver: "OpenGL Reference GKGL driver". Type 5, Version 150.0. Load @0x029f52f0
[Fri Jun 24 17:03:38 2022] Instantiate address: 0x7f954b8ce650
[Fri Jun 24 17:03:38 2022] Found driver: "OpenGL 4 GKGL driver". Type 5, Version 150.0. Load @0x029f9bd0
[Fri Jun 24 17:03:38 2022] Instantiate address: 0x7f954a0c7d30
Using multithreaded rendering.
Using 4 physics worker threads. and g_do_mp = 1
using x86_64.
DoGameMP.
ALSA initialized: 44100Hz, 16bit stereo, 92ms latency (16 periods x 256 samples)
spawning game thread.
Starting game thread.
Created 2 refraction targets
Loaded sensitivity envelope for touch regions.
/dev/js0: No such file or directory
/dev/input/js0: No such file or directory
/dev/js1: No such file or directory
/dev/input/js1: No such file or directory
/dev/js2: No such file or directory
/dev/input/js2: No such file or directory
/dev/js3: No such file or directory
/dev/input/js3: No such file or directory
Found 0 joystick(s)
VO_API_VERSION = 19
allocated pipes: 18->17, 20->19
[Fri Jun 24 17:03:55 2022] Flight-Assist mode disabled.
[Fri Jun 24 17:03:55 2022] Auto-Aim enabled.
[Fri Jun 24 17:03:55 2022] Auto-Fire enabled.
TTS initialized.
Connection to server timed out

[Fri Jun 24 17:05:07 2022] Connection to server timed out

lua/uni/station_corp_4_03.lua:1: unexpected symbol
stack traceback:
vo/error.lua:78: in function <vo/error.lua:77>
[C]: in function 'dofile'
vo/vo_console.lua:188: in function 'loadscene'
vo/if_login.lua:46: in function 'start_login_cinematic'
vo/if_login.lua:1089: in function <vo/if_login.lua:1087>
(tail call): ?
[C]: in function 'Show'
lua/iup/iuplua.lua:124: in function 'show'
vo/if.lua:850: in function 'ShowDialog'
vo/if.lua:1233: in function <vo/if.lua:1219>
(tail call): ?
Vendetta Online is temporarily offline for server
maintenance, and will return shortly.

[Fri Jun 24 17:08:17 2022] Vendetta Online is temporarily offline for server
maintenance, and will return shortly.

lua/uni/station_corp_4_03.lua:1: unexpected symbol
stack traceback:
vo/error.lua:78: in function <vo/error.lua:77>
[C]: in function 'dofile'
vo/vo_console.lua:188: in function 'loadscene'
vo/if_login.lua:46: in function 'start_login_cinematic'
vo/if_login.lua:1089: in function <vo/if_login.lua:1087>
(tail call): ?
[C]: in function 'ShowXY'
lua/iup/dialog.lua:38: in function 'showxy'
vo/if.lua:848: in function 'ShowDialog'
vo/if_login.lua:539: in function <vo/if_login.lua:535>
(tail call): ?
Connection to server timed out

[Fri Jun 24 17:09:31 2022] Connection to server timed out
Jun 24, 2022 raybondo link
Weird. I wasn't able to reproduce the error. If it was unable to load it after timing out but was able to load it before, in the login menu, that doesn't make much sense. I guess let us know if it happens again.