Forums » Bugs

Misplaced textures

Apr 16, 2004 roguelazer link
We have no sympathy. Go map some more, slave!
Apr 16, 2004 Vlad link
Do you have any idea how hard it is to set up good mapping coordinates on a curved surface?!
Apr 16, 2004 Sjet link
erm...that's called anisotrophic filtering...I dont think it's a bug, most likely settings with your video drivers...
Apr 15, 2004 HumpyThePenguin link
Earlier, there was nothing to do, so I was looking at my valk and found that the textures don't quite line up right, maybe a UV map moving is in order?

http://sirius.nosemonkey.com/bad_tex.jpg

rear of the Valkyrie, left side(it's on the right too, the left was just in more sun)
Apr 16, 2004 RelayeR link
I sympathize, Vlad...Like trying to make "Ken" clothes fit on a "Barbie" doll!!

oh....ummmmmm...............nevermind
Apr 16, 2004 Hoax link
Or trying to fit "Barbie's" clothes on yourself...

uh...yeah...nevermind
Apr 16, 2004 Vlad link
Believe me, it's nothing like that. :)
Apr 16, 2004 roguelazer link
It's more like trying to fit Vlad into a1k0n's UFO. :P
Apr 16, 2004 RelayeR link
OK, Vlad...last time I sympathize with you!
(doesn't even know a parable, a similitude; specifically, a short fictitious narrative of something which might really occur in life or nature, by means of which a moral is drawn, when he hears one)

It's more like drawing a globe on a flat piece of rubber then trying to stretch it back onto the orb...with software!

:-P
Apr 16, 2004 Arolte link
Screw misplaced textures, let's see some visible weapons on those non-specials! Even if they're the generic laser gun rods. C'moooon! The EC-88 bus even has 'em for cryin' out loud.
Apr 17, 2004 HumpyThePenguin link
Sheesh Waylon, it isn't that hard to just move your UVs over a tad :P
Apr 17, 2004 Vlad link
It looks fine when you use the highest resolution textures. It's just that when you lower the resolution, some of the texels get blurred in one direction, some get blurred in the other direction, and it doesn't line up anymore.

Apr 18, 2004 roguelazer link
So are you trying to say that it's an engine problem?
Apr 18, 2004 HumpyThePenguin link
But I can still see the seems at the highest texture resolutions :P

EDIT: mwahahaa
Apr 18, 2004 MonkRX link
"But I can still see the seems at the highest texture resolutions :P
"

Run everything at max, including resolution, and force 8x AA and 16/8x AF (in the driver's settings... not in vendetta) and give us another screenshot.. You won't see the misplaced textures :P.
Apr 18, 2004 Vlad link
I painted the textures at 2048x2048. It looks fine in that rez. Mwahahaha.

And no, it's not an engine problem. It's a "that's the way texture mapping works" problem.