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3 bugs in s4
1) Killing Defbots in 4 _STILL_ gives a positive then, a negative rating to a Serco pilot
2) the presence of ghost ships
3) Defbots appear to be caught in some enclosure when not near any objects
I will not test these or any other bugs in 4.
verbose6 errors.log file available upon request of a Dev.
[edit] forget errors.log file...i waited too long after the event to end verbose...event is NOT in file. (see what being pissed does?)
2) the presence of ghost ships
3) Defbots appear to be caught in some enclosure when not near any objects
I will not test these or any other bugs in 4.
verbose6 errors.log file available upon request of a Dev.
[edit] forget errors.log file...i waited too long after the event to end verbose...event is NOT in file. (see what being pissed does?)
You're right, Phaserlight. My appologies to all.
RelayeR, I know it's frustrating to have someone interfering with your testing, but publicly asking the devs to ban someone on the message board doesn't help anything.