Forums » Bugs
Delayed Explosion
I havent done any PKs yet, but whenever I hit a bot down to 0 health, it continues moving for a little bit on its old path, then dissapears, then an explosion occurs maybe a half second later where I last hit the bot and that is where it issues cargo as well.
Mac OS X 10.3.3
1Ghz G4
512MB RAM
Radeon Mobility 9600
Mac OS X 10.3.3
1Ghz G4
512MB RAM
Radeon Mobility 9600
That is lag, LordViking. If, when you see that, you type /ping, you will notice it is high.
remotely related topic: when you die, you have no explosion. and you also create a ghost.
perhaps the whole explosion thing is a little weird?
perhaps the whole explosion thing is a little weird?
how do you create a ghost?
Harvestmouse does this distract you when playing the game?
yes. for example, I die, and I create a ghost. if you fire upon my ghost, I take damage no matter where I am, and I could die this way.
Ghosts can also be bumped/fired upon to achieve faster-than-normal speeds. you can create many ghosts and send them spacing far in all directions of the sector.
it's distracting to see multiples of the same person in one sector, too.
(death/explosion been acting kinda funny... hehe)
Ghosts can also be bumped/fired upon to achieve faster-than-normal speeds. you can create many ghosts and send them spacing far in all directions of the sector.
it's distracting to see multiples of the same person in one sector, too.
(death/explosion been acting kinda funny... hehe)