Forums » Bugs

minor HUD issue

Aug 09, 2004 Cam link
It was easier to just post this than fill out a bug report

http://members.rogers.com/static.studios/hudissue.jpg

is it supposed to be like that?

-Cam-
Aug 09, 2004 paedric link
Looks okay to me, what seems to be the problem? Details please. :-)
Aug 09, 2004 RelayeR link
I see what you are talking about and I have it in my HUD also...me hands glasses to paedric and tells him to look in the red rectangle that was put around the problem. :-)
Aug 09, 2004 paedric link
*Cleans glasses*

Oh, okay. Now I see what you're talking about. A bit of overlap between the top and right hand sections of the HUD chat zone bitmap (or whatever format is used).
Aug 09, 2004 raybondo link
Yes, that's supposed to be that way.
Aug 09, 2004 Arolte link
I noticed that too. Will we see a completely redesigned HUD soon? With the new interface font I think some of the HUD elements can be trimmed down to increase visibility. I like how the new battery icons look so far. They fit in much better than the older beveled grey icons.
Aug 10, 2004 raybondo link
Here is a way to change the size of the HUD.

set rHUDxscale 1024
set rHUDyscale 768

will make the HUD small.
It is default to 640x480.
Setting it to the same as your game resolution will make it line up pixel-for-pixel.
Aug 10, 2004 Arolte link
Thanks! Didn't know this even existed. Hehe.
Aug 10, 2004 Suicidal Lemming link
But wow, the chat messages are impossible to read!
Aug 10, 2004 Arolte link
Go with 800x600 then.

EDIT: Yep, 800x600 is the best HUD size it seems. Lot of free space and everything is still readible. Sweeeet! Thanks, devs.
Aug 11, 2004 paedric link
Be advised that the overlap pointed out by Cam is not adressed by this HUD resize. It's a ver minor problem anyway. And I have to agree with Arolte. 800x600 seems to give the best compromise between usability and visability.
Aug 12, 2004 raybondo link
We fixed the overlap problem in 3.5.6
Aug 12, 2004 roguelazer link
Um. No you didn't. It still overlaps, regardless of the HUDscale.
Aug 12, 2004 Vlad link
We will fix the overlap problem in 3.5.7

Heh, yeah, I tweaked the graphic, but when Ray asked if anything changed in the media, I had forgotten I'd done that, so I said no. :)

Err, I hope we didn't independently fix the problem.