Forums » Bugs
Collsion Detection with Rockets
With the new higher speed of ships there is now a problem with the collision detection when using rockets. I only noticed it twice while playing yesterday, but when I was running at full boost (240m/s) and the target was at full boost towards me (Centaur at 210m/s?) my rockets passed right over/through them. I guess its because the rockets position has hopped right over the target in a single frame due to the high speed?
Anyone else noticed this happening?
Anyone else noticed this happening?
Yeah sadly at high speeds, rockets get almost entirely ignored. I suppose the server would need to be more diligent about factoring in the time and location of detonation and proximity damage.