Forums » Suggestions

KEP gun and other Potential Trident Weapon Systems

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Mar 23, 2007 Cunjo link
spidey:
1. Use Spellcheck.
2. Filefront is for noobs
Mar 23, 2007 Demonen link
I think an Avalon torpedo should...
1) Track it's target, but with a huge turning circle
2) Just slightly -pop- if destroyed, and can only take a couple of hits
3) Be really slow
4) Push the entire sector when detonated
5) Disturb radar in the entire when detonated, but only for about a second. More of a visual effect than anything, but everyone looses their current target.
6) Do massive damage, but with a relatively small radius (6-700 meters, like the queen boom)
7) Be incredibly expensive
8) Only be mounted on capital-class ships or specially modified versions of smaller ships (Like the Valks that took out SkyCommand)

The Avalon of the old days was just too much. Small, relatively fast, impossible to stop/destroy/intercept and ridiculously cheap.
As for the visual effect, what if you don't use the particle engine at all, but just flash everyones screen 100% white for a moment, then fade it back to normal, in a "radiation is messing with the sensors" sort of way?
Mar 23, 2007 Lord~spidey link
since when am i not a noob cunjo
Apr 18, 2007 Cunjo link
bump for great justice... and to kill yet more redundancy and reinvention of the wheel in other threads.
Apr 18, 2007 Cunjo link
EDIT: what would happen if you required a lock on a ship to fire the avalon? any ship would do... even if a fighter, since the fighter would have no trouble shaking it off and keeping it from detonating.

Or even if you didn't require a lock, but made it leave your ship with no velocity so you couldn't make it hit a target without a lock.