Forums » Suggestions
Avalon Torpedo Arming Time
I think that a 1 or 2 second arming time on the torpedos will be the best... like in the torpedos of the submarines to avoid accidents.
how about 2 designs, one that is really dangerous, one that is safe to handle with bare hands.
Why, so suicidal people can get out of their spaceships and fling them at the Frigate? :P
Correct.
*straps a nuke onto his back*
>:D
>:D
*waves cowboy hat around*
W0000 H0000!!!!
W0000 H0000!!!!
http://vendetta.guildsoftware.com/?action=msgboard&thread=1219
Well, I'd agree to this IF the Avalon didn't glow until armed and the Ragnarok's rear port actually fired backwards.
Just imagine it...a flag capper is cruising along when a Rag screams by at 160 m/s (eff engine + fast charge battery) and just doesn't seem to do anything...next thing everyone knows, there's an Avalon drifting into the capper's face...*BOOM*...muhahahahahahahahahaha
/me feels really evil
Just imagine it...a flag capper is cruising along when a Rag screams by at 160 m/s (eff engine + fast charge battery) and just doesn't seem to do anything...next thing everyone knows, there's an Avalon drifting into the capper's face...*BOOM*...muhahahahahahahahahaha
/me feels really evil