Forums » Suggestions

Sunflares- the fix (I hope)

«12
Jul 07, 2003 roguelazer link
Either go with 3 or 4b and you're golden.
Jul 07, 2003 furball link
I must admit that I was somewhat speaking tounge in cheek that all 4 would be just a LITTLE bit of over reacting or MAYBE a nerf. :) Celebrim you are correct that all 4 is WAYYY WAYY wrong. :)

HOWEVER, my PERSONAL opinion would be this: either 3A or 3B and 4B
Jul 07, 2003 Suicidal Lemming link
Make ammo act like cargo, give ammo it's own holding area and each ship it's own amount of holding space for ammo, also, certain ammo should take up more then one space, (cough AVALON cough)
Jul 10, 2003 X0563511 link
You know what would help? Some means of telling a player his target is typing. 'CHATTING' or 'COM' or something could appear in the target readout, and the reticle/wirebox could turn yellow, things like that. It wont stop people from doing it intentionally, but it would help prevent accidents.

Then, how about a missle locking system? For instance: You have to hold your target in or close to the reticle for 2-5 seconds before a missle will home in on them.

How about a 'lock in progress' warning or even countermeasures? I remember in TIE fighter there was a readout that told you if someone had you targeted and sighted, and another one that told you if they were locking onto you for a missle launch. There are lots of ways to stop or hinder incoming missles, guided or unguided; and a lot of them are in use today... Chaff, flares, noisemaker decoys, ect.

I dont find the anything wrong with the rockets/missles, the problem is a lack of defense against it. (While im at it, what about regenerating shields?)

NOTE: im also posting this under suggestions, word for word. So if you want to comment heavily on it, go there please...