Forums » Suggestions
Move the Geira Rutilus O-4 wormhole
Some people have complained about the stations in Deneb and how skirmishes are only one jump from O-3 for the Itani, but the Serco have two.
It might make things more even-fielded if the wormhole was closer to the station at Geira Rutilus O-4. The other side of it is clear and only a 3000m trip.
Might be easier to implement then moving stations to other sectors or fancy things like making all of Deneb conquerable stations...
It might make things more even-fielded if the wormhole was closer to the station at Geira Rutilus O-4. The other side of it is clear and only a 3000m trip.
Might be easier to implement then moving stations to other sectors or fancy things like making all of Deneb conquerable stations...
This has been an issue for a long long time. And while I think making all the stations in Deneb conquerable is the best idea... this would be a good short term fix.
+1 to TEMPORARY workaround of making GR-O4 station nearer to WH.
(while we wait the Serco Beachhead in Deneb and making all stations there conquerable!)
(while we wait the Serco Beachhead in Deneb and making all stations there conquerable!)
As already said, this was suggested many time before.
And all stations in Deneb should be conquerable!
And all stations in Deneb should be conquerable!
Yes all stations conquerable!
But the geira station should be closer too, it makes the trip longer than needed
But the geira station should be closer too, it makes the trip longer than needed
Yeah, I suggested this as a temporary fix to give some Serco newbies a better chance in the BS. As it stands, an Itani can knock down a Trident's shield with a rag, jump out to O-3, grab a fighter, and come back before the shield is back up. Can't say the same for a Serco coming from GR O-4.
Conquerable stations in Deneb with NPC support, capships, and missions for conquering them, etc, would ROCK, but it seems like it'd be a lot of work on the Devs' part to make that happen. This seems simpler. :)
Conquerable stations in Deneb with NPC support, capships, and missions for conquering them, etc, would ROCK, but it seems like it'd be a lot of work on the Devs' part to make that happen. This seems simpler. :)
+1 And while we're at it can we have the roid field back on the Deneb side of the wh? there are no skirmishes there anymore, it just seems so... empty.