Forums » Suggestions

NPC fighter behaviour

Apr 29, 2011 bottom_feeder link
One thing i would love to have changed for NPC fighters (assaults, valks, vults.. anything that isnt a capship basically) is how they always fire constantly as opposed to burst firing. I think it would make them appear more intelligent, like theyre actually choosing their shots instead of dumping their entire battery on you and hoping youre dead at the end. Also it would make double teaming an enemy npc fighter with an ally npc fighter more interesting. I find when an allied npc fighter comes in to help you out it tends to just help the enemy npc dodge all your shots and get so far away its easier to just choose a different enemy! Ideally if your allied npc were more conservative with its poor battery the fight would be more intense because the enemy wouldnt be constantly strafing away.
Apr 29, 2011 abortretryfail link
+1

This would also help the NPC Ragnaroks be more effective. At the moment they dont even use half their Screamer rockets because their Neutron blaster uses up all their energy.
Apr 30, 2011 Kierky link
+1 OP