Forums » Suggestions
Take Mission items from inventory
I no this has likely been suggested a hundred times before but now we have some big manufacturing missions ingame it would seem more needed to be able to take mission items from the inventory. Else to make the capship thats alot of undocking and redocking, we're talking in the thousands to undock and redock just to complete the manufacturing missions.
Also how hard would it be to add a transfer command /give name product quantity?
to save space transfers
Also how hard would it be to add a transfer command /give name product quantity?
to save space transfers
yep- was put on the cappie wish list almost the day the mission was rolled out
+1 to OP
+1 as well (although we vote on this one constantly)
(merrily keeping my fingers crossed) ;)
(merrily keeping my fingers crossed) ;)
+1 one more time. It is stupid to load/launch/dock/deliver in same station.
But MUST be an optional feature, i.e., it only takes item from inventory if I click on button [Use Local Storage].
But MUST be an optional feature, i.e., it only takes item from inventory if I click on button [Use Local Storage].
indeed
still it be fun shootin' at ye during da process : )
+1000 on both suggestions.
Manufacture from inventory is a must. This is probably the single easiest way that capship dev could be expedited.
In station transfers or shared storage is badly needed.
I personally like the idea of shared storage best, which could use keys similar to the conquerable stations.
Manufacture from inventory is a must. This is probably the single easiest way that capship dev could be expedited.
In station transfers or shared storage is badly needed.
I personally like the idea of shared storage best, which could use keys similar to the conquerable stations.
I only like shared storage if it is inconvenient to use for trading items. If done in a way that makes group manufacturing and joint ownership of shops more friendly while not being practical to be used between a seller and his clients, I will support it.
This is already implemented for some missions (Scrap Yard). It really should be on all of them.