Forums » Suggestions

Station Defense Turrets

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Jan 20, 2016 greenwall link
I agree that it seems a symmetric arrangement of fairness would be more likely to solve this perception issue than would a creative one (where both sides have differening but equal advantages). Deneb stations being conquerable via weekly Border Skirmish domination fits this.

As for the backstory: hold a contest for the best new backstory chapter to explain the change and reward winner with a free 3 month sub or a system in Deneb named after them.
Jan 20, 2016 A-Dawg link
Can we take it back to the basics? Big is asking for defensive turrets to be placed around the GR O-4 station, the GR-L15 station and around the northern Beth wormhole. Defensive turrets are found around all nation entrances, and makes little sense (either RP or gameplay-wise) why the Serco border is undefended by turrets.
Jan 20, 2016 Dr. Lecter link
There should be turrets at the GR O-4 station just as there are turrets at Deneb O-3, but the others should not have them unless they're attached to capital system WHs.

Look at how Edras-Verasi-Nyrius-Dau is set up:

1) turrets at the Verasi WH sector connecting to Edras but not at the Edras WH into Verasi because no Edras station, and also no turrets at the Verasi:Nyrius WH sectors because no station and no connection to a capital system; and

2) turrets in the Nyrius WH sector that leads to Dau, but nowhere else in Nyrius.

So, turrets at Beth. O-6 makes sense due to the capital system connection of that WH. But not at Beth. D-2. Turrets at GR L-15 make no sense.

It would be balancing to move the Deneb O-3 station and turrets into Eo C-12...but the problem is Eo is a capital system and those have turrets on both sides of their WHs...so Deneb O-3 would always have turrets while Deneb B-12 would not. Another reason to add a Serco Border fleet to Deneb B-12 that just sits there guarding the WH and giving Serco on Deneb-related missions a place to repair/rearm.
Jan 20, 2016 greenwall link
I think it's definitely worth questioning the purpose of omitting turrets from the serco WH sectors as A-Dawg pointed out. If the purpose was because serco are not supposed to be as protected as Itani, fine. But, if that's the case, it can't be ignored that it makes serco seem to get the short end of the stick (even if in reality that's not really the case). The perception is that it's a perpetual uphill battle...

Again, newbs don't care about this stuff. Only vets do. But vets have the power to encourage and inspire newbs to participate and have fun beyond what the game provides on it's own.

Obviously everybody can't be pleased, but I think it's worth doing SOMETHING about Deneb, even if it's tossing some serco cappies to camp in b12, if it draws more serco vets to Deneb. Skirmishing is great fun against real people.
Jan 21, 2016 csgno1 link
I think turrets on the G.R. side of the wormhole would work, it would be like Jallik has turrets at the border with Edras, not attached to a capitol system.

Separately, because of Deneb border skirmishes, add a Serco fleet sitting at the wh on the deneb side. A HAC, a connie, and a trident or two. The purpose would allow newer players a better chance of warping to Denb successfully and then having time to decide whether to go on or go back.

For lols have it warp to G.R. for 15 minutes at random intervals like every 2 to 4 hours. This could just break things up and/or give defenders time to do some repping. Have it post a 30 second warning in sector chat so any defenders won't be surprised to suddenly find themselves alone.
Jan 21, 2016 Dr. Lecter link
Jallik has turrets at the border with Edras, not attached to a capitol system.

Those should be removed. See, e.g., Edras side of Verasi:Edras WH. Turrets do not belong in Grey space, and the only systems that merit that level of protection (have to run a gauntlet at both sides of the WH) are capitol systems.

Serco turrets in Deneb B-12 don't really gybe with the supposed situation: Serco invasion of an Itani-held system. At least as importantly, they don't solve the gameplay imbalance of having to transit a single WH versus having three in-system stations at which to resupply/respawn. Putting a Serco fleet - say a HAC, connie, and some escort tridents and terradons - in B-12 would be more in keeping with the backstory and give Serco an in-system place to reload, if not respawn.

I assume greenwall likes it because it would also give the Itani an actual target to attack and, if successful in knocking out the dockable cap ships, cause a shift in Serco ability to fight in Deneb. Stuff like that is good, though...VO is sorely lacking ways for superior gameplay by one side to result in meaningful advantages for them/disadvantages for opponents.
Jan 21, 2016 jordanmorgan14f link
From a back story perspective, the Serco are the agitators of the Serco-Itani war. It would make sense for Itani to be on the defensive, with turrets and stations and such in their territory (Deneb is mainly Itani territory, constantly under Serco attack, no?) The last few days most threads have been from Serco mad about the Itani Destroying your HAC, and some standing loss because someone has a heavy trigger finger and boomed an SF. I was one of the Itani Destroying the HAC. And I really think it was fair. The Serco outnumbered us greatly, and I know got plenty of kills while we focused on the HAC. The PCB SF were brutal, especially for Greenwalls dent, and it took us at least 3 hours to kill the HAC. The only reason it was possible was because of decent numbers and pure persistence. As far as camping the WH.... Why not? Why can't an Itani force protect a turretless WH from Serco aggressors attacking ITANI space?
I really see no reason why they are complaining. I think everyone had a good time, we killed Nemesis after hours of effort, and they killed a PCB'd dent in 10 minutes, on top of the numerous kills they got defending the HAC. How about everyone stop being babies and enjoy the damn game.
Jan 21, 2016 Kierky link
Jallik has turrets at the border with Edras, not attached to a capitol system.
--
Those should be removed. See, e.g., Edras side of Verasi:Edras WH. Turrets do not belong in Grey space, and the only systems that merit that level of protection (have to run a gauntlet at both sides of the WH) are capitol systems.


Lecter, you realise there are no turrets in Edras I-2, right, only in Jallik E-15, which makes sense considering it is Nation Space.

What they want is reciprocal turrets in Geria Rutilus O-4. This also makes sense.
Jan 21, 2016 Dr. Lecter link
I though that was what was under discussion already (and yeah, I haven't been back to Itani space recently...I thought it was as they'd set up the Edras side of UIT, but with VO who knows and read A-Dawg as saying otherwise). In that case, yeah.
Jan 21, 2016 yodaofborg link
Theres no turrets in Edras period now Lecter :) we get them removed aaaaages ago.
Jan 21, 2016 greenwall link
Theres no turrets in Edras period now Lecter :) we get them removed aaaaages ago.

shouldaplayed, lecter! :D
Jan 21, 2016 Dr. Lecter link
Nah, I've transited the Edras:Verasi WH recently but not the Edras:Jallik WH. If A-Dawg tells me there are turrets on the Edras side of Jallik (or I read him that way), I'll assume someone screwed up and decided to put 'em back there :P
Jan 21, 2016 Ore link
+1 to turrets in GR O4. Good idea Big!
Jan 21, 2016 CrazySpence link
Since the Serco have a station right on the other side of the WH they should have turrets right there
Jan 21, 2016 greenwall link
Turrets in o-4 will not prevent a blockade, nor will it do anything to address the 2-jumps-to-skirmishes complaint.
Jan 21, 2016 Dr. Lecter link
No, I think turrets in O-4 is more of a "someone screwed up implementing turrets years back and it needs fixing as long as we're talking about this region of space" thing.
Jan 21, 2016 davejohn link
Fine, stop trying to fine tune deneb, revamp the whole sodding lot and start a serious shooting war in there. See posts passim.

Conq stations, big battles, sector conquest, all that stuff. Really get a big war with stats going, count the bodies six months in, then whine about fine tuning.
Jan 21, 2016 A-Dawg link
Yep, I'm with Lecter on this one. Implementation of turrets in the GR O-4 system (for beginners) would be well on it's way to balance gameplay and make it consistent with the rest of the universe's borders.

There is in fact, no turrets on the Edras side of the Jallik/Edras wormhole.
Jan 21, 2016 CrazySpence link
If Lecter, Spence and A-Dawg agree it must be important

Make it so!
Jan 21, 2016 Ore link
I have angst!!