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Mega Neutron

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Aug 14, 2016 greenwall link
Nonesense Darth. Adding a new superior large port weapon buffs all ships that can use a large port and doesn't buff ships that can only use small ports. This is all fine and good except in the case of the UDV, where it's position as a sub-elite combat ship would be reconfigured to near elite status due to weapons it alone (among the three top-tier nation ships) would be best suited to wield.

Nobody is going to use this on a prom, because gats are still superior. Valks can't use it, obviously. But UDVs? Ah ha.

And honestly I can't see any reason for needing a *new* superior energy weapon for any other purpose other than this. Adding new weapons to the game tip the balance and it only make sense to consider what those balances are.
Aug 14, 2016 Darth Nihilus link
Your argument is more nonsense than mine. I would guarantee that given any two competent pilots, one with a dual flare plus a meganeutron as suggested on a prom and the other with a dual meganeutron UDV ship, the prom pilot smashes all day. That's not to mention what a gat plus dual flare combo on the prom would do to it.

Put these things on a UDV and face a valk? Forget about it. The valk would dance circles around this thing still. At least by anyone that will actually have access to the valk.

I am not saying that you shouldn't have a claim that it shouldn't exist. What I am saying is that using the "this will make one specific ship out of line with its original intent" argument is flaky at best.

Keeping the status quo has benefits at times. Bring up some of those actual benefits. Not that this will make valks and proms less superior. That's just silly. No one is gonna touch the precious little nation ships that all you superior fighters call home...
Aug 14, 2016 Sieger link
I gotta agree it awfully seems like "we want a Mega Neut for our UDVs".

But I'm not opposed to the idea of it aslong as it manifests as something unique. Something that that is really powerful but not at all easily obtained.

By that I mean make the stats even a slightly bit better but tie it to tough achievments and level requirements before you can buy it.

Proposed changes to the gun

- delay from .17 to .15
- speed from 210 to 215
- energy per blast from 16 to 16

Requirements to buy it:

Master Hive Hunter II (20,000 Hive Kills)
Hive Queen Hunter III (100 Hive Queen Kills)
PvP Specialist I (1000 Player Kills)

Level Requirements: 12/12/12/-/-

That will make it an endgame weapon and assure it only falls into the hands of players who put some commitment into their character.

Under those circumstances I would +1 it.
Aug 14, 2016 Space Pancakes link
Your elitist view on what should be in game does not take into account that your +1 holds no more weight than that of the new characters who would not be getting this weapon for years with current player base. You also changed it to being on the point of an actual overpowered weapon. So,

-1 to any of the changes sieger just listed other than....

+1 for the 100 queen kills, that seems reasonable to be honest.
Aug 14, 2016 greenwall link
I think the only way I'd be on board if it was more painful to lose than the cwm is. Thus it would have to be manufacturable, not purchasable, and a strict daily craft limit of 1 per character.

And darth you mischaracterize my point. I'm not saying the Skyprom and Valk will get reduced performance. I also dispute your diminishing of the Valk/UDV matchup under the majority of circumstances.
Aug 14, 2016 Sieger link
@Nithandreal: Why do we need to make every weapon super easy to obtain? I see no problem with making a weapon that could not be obtained on any alt you have by lazily going to licenses 9/9/9.

I especially don't understand why someone should have to wait "for years with current playerbase"??? Out of all the proposed achievments to unlock before you can get this weapon only 1 has to do with player interaction. You can easily level to 12/12/12. You can easily solo 100 Queens and you can easily score 20k bot kills. Granted it does not work on one evening. But if you want that weapon go to work.

The only obstacle I can see is the 1000 player kill badge. And that is MUCH easier nowdays with all the eager mobile players flying around. You can score many PKs in a day guarding the borders, challenging people to duels etc. VO PvP is not as inactive as you think.

@greenwall: Yeah I can settle with it being manufacturable instead of requiring my approach. My intention was for it to be a top tier weapon that is REALLY hard to come by. A manufacturing limit would be a good approach. Maybe make a total of 5 manufacturable per character per week. That'd make it pretty rare.
Aug 14, 2016 Ore link
The megaposi is already a very powerful weapon, but doesn't have the speed to land enough shots on such a wiggly target.

Good point Greenwall. +1 to OP again.

You sound scared that someone might shoot you in the back while you are running away in your CWM hotrod.

Good point Wash +1 to OP again.

the UDV was never supposed to match toe to toe with the skyprom or the valk.
Good point Greenwall. It was meant to go toe-to-ass.

All good points. +1 to OP
Aug 16, 2016 A-Dawg link
How easy would this be to implement? If memory serves, the megaposi was suggested in the same way and added to the game within two weeks.
Aug 17, 2016 xperia link
+1 with a IHDPC this could desheild a queen
Aug 17, 2016 Hoban-Wash-Washburne link
Umm no it couldn't
Aug 18, 2016 SR_7136_HELLCAT link
+1
Aug 19, 2016 look... no hands link
We already have, and have had for a very long time now a large port positron blaster. Neutron blaster come in several varieties, ranging in damage from 600 to 800.

Why would somebody not scale the design up to a large port format? I know I'd try it if it were within my reach to do so.

I'd say give it the same speed and auto aim of the n2 (which is still a damn good weapon). Make it 400kg heavier, and 1400 damage with a mass of 1000 kg, and a drain of 16 per shot.

This would make it harder hitting, and faster firing then the mposi, but heavier, with better dps and dpe then the mposi.

Yes, i know it seems heavy, but it really isn't that bad lighter then a jackhammer or sunflare, I think the extra weight is necessary for balance. It would provide a middle ground weapon in the large port. Not the auto aim of the plasma dev, nor the auto aim of the mposi, with mid range damage, neutron/positron auto aim and rate of fire, but nearly of gaus/plasma dev weight.
Aug 19, 2016 Sieger link
Make it 900kg and I can agree to that!

Just do something! More weapons! Hooray!
Aug 25, 2016 xperia link
+1
Aug 26, 2016 anna thehma link
Breaking my forum silence for a +1. I see no valid reason not to.
Nov 03, 2016 Spiderbait link
+1 This should have been made awhile ago!
Nov 03, 2016 Hoban-Wash-Washburne link
I see a lot support and only a couple against. Inc any chance of some dev input on this?
Nov 04, 2016 Faille Corvelle link
+1 from me, assuming some of Siegers "make it hard get and/or expensive to lose" is applied. I will leave the specifics of that logic to others to debate, but more variety is always a good thing.

P.S. I don't fly UDVs (at least, I rarely play an alt that flies them).
Nov 10, 2016 A-Dawg link
I see a lot support and only a couple against. Inc any chance of some dev input on this?

Dev input would be nice. This would really be an awesome addition to VO.
Nov 10, 2016 Hoban-Wash-Washburne link
Can we please just get this already.
newbs got 16 turrets at each Dau wormhole pretty quick.