Forums » Suggestions

More Guides, but who?

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Feb 18, 2017 Sieger link
Having anonymous guides is not gonna work in a game where alt-finding is the fashion. Anonymous guides would need an extra account with a fresh character that can be online at the same time as their main character and could only communicate via the guide-talk functions. And even then the chance is there that people wil invest some time to find out who they are.

I find Faille's story very interesting. But I don't believe she'll get lucky with that so often again. Some of the spammers are insane at what they do. They'll continue. And someone will react. No matter how much PMs you fling around.
It's nice she managed to tone down a critical situation. But how often will that work?

Although the idea of "turf-guides" is amusing (Ore for the Serco, Bojan for the Itani, Ecka for the UIT and myself for Grey, to name a hilarious squad that totally qualifies for the job). But it carries few merit. Not because the powers would be abused insanely. As Bojan up there, I also believe that none of experienced players would actually abuse their powers super-heavily to endanger the game they enjoy. But it won't work out well for the reasons Ichitomi pointed to in a post above. There needs to be a strict RP/moderation seperation. And only an "unknown" guide could achieve that.

And however you put it. Even if you put in a player you believe to have the needed attributes... NO bias at all will only be guranteed when you put in somebody who does not actually play the game, but is a hired moderator.

P.S: I really thought Ore suggesting me as guide and incarnate replying in a serious manner, saying not to nominate the super controversial people was actually funny. I'm glad that can actually still happen here. :-P
Feb 18, 2017 Faille Corvelle link
I have no doubt the spamming will continue. But I don't think I "got lucky" either. The point of relating that was that there are already those of us out there that know how to deal with most of these spammers. I didn't do anything others haven't done or can't do in future. We just need to be bothered to do it, we don't need some official hat.

Incarnate has said in these forums before that he thinks of VO as something we long term players contribute to. Well, lets take some load off the devs and clean house ourselves. See someone reacting to a troll? PM them a polite reminder that trolls don't care what reaction they get, so long as they get one.

Warn a troll before you call the mute, sometimes all that's needed is a warning. If the warning is ignored, then /vote mute them, and call for it in 100. That's the only response a troll should get in public. A warning, then a /mute call. Individuals can /ignore as they see fit, and we can remind folks of that option. Do we really need hall monitors to keep the sandpit clean? Occasionally.

This will not always be enough, I know. There are some trolls who persist because they can. These are the issues I think need dev involvement, and they're pretty rare.
Sometimes, people are gonna shit in our sandbox. We can cry to the devs to stop it, or we can do what we can ourselves to clean up the mess and get back to our pretend spaceships like adults.
Feb 18, 2017 Xeha link
Nah Faille, those special cases arent rare. As a matter of fact, they are quite often now.
Feb 18, 2017 Sieger link
Faille Corvelle:

I'm not disagreeing with you. Your idea is probably good in every scenario where a kid tries to troll a little or takes it a bit too far. But as soon as a couple of older players approaching him has an effect and shuts him up, then he is not a serious troll.

Xeha is right. We have people who know exactly what a /vote mute is. And that it only lasts two hours. And that it takes 10 players to agree or bother with watching 100 at that time. In fact, a story: A few weeks ago, we once weren't enough full subs and some troll would "laugh" at us because he knew we weren't enough while I had to inform 5-7 f2p mobile guys that their votes won't count. That's not how it is supposed to be. And the cases get more.
That person I referred to above is suddenly gone now. The troll disappeared from one day to the next. Why? Not because he was scared of a couple players muting him. He was already warned by the devs and bragged with it. I suppose somebody will have taken all the racist, offensive and otherwise horrible quotes and sent them to the devs so they told him to get the hell out. I've observed with previous situations that they take racism very seriously.

Once again: I totally like your motive. It's a great idea to help where we can so the devs have some less work to carry. And everyone should do that. But long term, it will not be enough. The playerbase has gone through a massive change. Remember when it was only PC players? Good times. But the truth is now that only 20% of the people online are usually on PC. We have a ton of new mobile guys and that's great. But with them, horrible trolls/spammers/weirdos come. And that needs to be controlled and moderated. The old "Hey guys! Why don't you /ignore them?" shit has luckily been abandoned by most, because that's not the concern of the people who bring up the issue. The concern is that VOs numbers go down because people log in first time, see this shit and then leave, before we can inform them of the /ignore command. And that problem is dev-confirmed. And it's really why I always contribute to these discussions. I want more people to play this game with.
Feb 18, 2017 Mi5 link
Do NOT make me a guide.
Feb 18, 2017 Sieger link
"WHAT you voted Hillary? BAN!" Haha.

Well as I said... A good example why I'm for paid guides. :-P
Feb 18, 2017 aaronund link
Paid guides?!? I will delete my chars, disavow all guilds and never utter a naughty a word again lol
Feb 18, 2017 Faille Corvelle link
It is possible this issue is bigger than I can see. I am on most often when its pretty quiet, though I do get online outside my usually hours from time to time.
Feb 19, 2017 TheRedSpy link
If spamming is really becoming an issue, I think a few temporary appointments are appropriate then. Four to five players should be selected and each should do a stint of one week to curb the spamming.

Also, happy for Blaqk to be guide if it makes all the Hillary voters join the Serco Dominion. Honestly, Trump was an IQ test that the US failed.
Feb 19, 2017 Mi5 link
USA USA USA
Feb 19, 2017 joylessjoker link
Don't speak too soon, TRS. UK had its IQ test and failed, then US, then... Australia?
Feb 19, 2017 TheRedSpy link
We already failed when Tony Abbott got elected, but luckily our system lets people easily get thrown out of office every couple of months.

Anyway, it's a mobile game now, there's a lot of trash talk that comes with a mobile game. That's the reality here, it's not going to go away.
Feb 19, 2017 joylessjoker link
Really, TRS? Legends of League and Dota 2 aren't mobile games. Both of them have quite a reputation for attracting toxicity. I believe you've played Dota 2. Did you try the solo queue yet?
Feb 21, 2017 TheRedSpy link
I wanted to post that I don't encounter much conflict in DotA 2, but yesterday I was in a game with Estrian with some players who made some mistakes, Estrian then proceeded to go full ragemonster at them, which makes it very hard for me to post that we don't run into conflict in DotA 2....

I don't think it's such a bad thing though, dealing with petty conflict teaches good strategies for dealing with real conflict, at least for some of us.

The same can be said for dealing with VO mobile plebs that just rubbish talk and refuse to do proper role-play.
Feb 24, 2017 Nyscersul link
I think reconsidering what powers are needed would allow a more effective allowance of moderation by players, for players.

For example...

All we really need is the vote mute ability, controlled by an individual.

If this were allowed not on basis of individual selection, but on the age of accounts, and make any occurrence of its usage require a full description of why to send to the devs.

Player committing the act on 100 is muted and removed from the public view.

If player enacting the "right to mute" does not fill out an effective explanation of why, allowing quick and easy analysis of when and where the offending comment was made, or if their reason proves insufficient or in any way influenced by gameplay contact, then they lose the right to mute permanently.

It would also help if the command/window or whatever used to enact this command offered a short sweet description of exactly what extreme cases warrant the function's usage.

Sound good?
Feb 24, 2017 Stella Bovinus Collective link
Feb 24, 2017 joylessjoker link
Not really. All this does is identify the naughty words and flag them like hell. It cannot detect sarcasm or jesting with good/neutral intent.
Feb 24, 2017 The_Catman link
+100 aaronund :-))
Feb 24, 2017 aaronund link
See Incarnate! I would be way better than Whistler lol
Feb 24, 2017 Dr. Lecter link
Me, obviously.