Forums » Suggestions

Account Wide Accomplishments

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Oct 12, 2017 myacumen link
There is a lot of grind for certain things on a character and usually doing them once pretty much burns you out on ever doing them again. I have heard this from many players and I think these items should be account wide for current active characters at the time of completion and if a character is deleted they lose those accomplishments.

Mentor points / UC & Rep MKii unlocks

HD beams

Trident and larger capships (Golis are just too easy after you have one)

Discuss:
Oct 12, 2017 Xeha link
we already have the nefarious results of bad alt separation. why try to increase those?
Oct 12, 2017 HighTechRedneck link
+1 and -1. I have gotten the BHM I badge on 4 or so chars,2 of which are deleted and gone. I enjoy the grind,and I also enjoy the satisfaction. But I don't like doing it multiple times. I pretty much do it just to do it. good idea,but no.
Oct 12, 2017 myacumen link
BHM is not on the list, please read the OP again.
Oct 13, 2017 HighTechRedneck link
It's an example,amigo.
Oct 14, 2017 Faille Corvelle link
I agree with Xeha. Too few players practice even half decent alt seperation. This would just compound that.

-1 from me.
Oct 14, 2017 We all float link
+1 to the mentor points.
Oct 15, 2017 myacumen link
Please explain how making these 3 items account wide accomplish only for current active characters only would increase shitty alt separation players.

One of the reasons I feel we have shitty alt sep is that once you get one of these items on a character and you say want to try a different nation you are faced with more insane grinding to have the same specialty items. As this would only be fore active characters I would argue it would help curb throw away alts on accounts as players would be more inclined to play current characters to maintain the rewards that they worked so hard to get.

No one wants to build a trident twice or mentor 40 new players yet again or go on the visit every sector to get HD beams, therefore they spin up other alts and not wanting to deal with the grand they don't care and don't bother with caring about alt sep. I see this as a means to retain more players who do sub and go through these grinds but get bored because they don't want to grind them again and either leave or just as you say practice bad alt sep.

Also if these were account wide rather than per character I would think the number of full subs would increase a bit as it is a bigger reward having it account wide vs just one character.

There will always be bad apples but if there is no real bonus good players will just leave, like they do now.
Oct 15, 2017 Whistler link
On the other hand, the grind increases the amount of "things to do", increases traffic as missions are completed, restores a sense of danger when using low-level gear, provides recent experience in the grind for mentorhsip experiences, provides a development history for each character as they work their way up, provides a steady market for trident parts, etc..

Avoiding the grind allows a fully-formed character to wink into existence immediately and without context. They skip over the things that would otherwise bring traffic, low-level trade, mentorship, and so on. These are vets that are then are clamoring for ever more late-game content because there's "nothing to do". We end up with less traffic at the low to mid levels than before, and (more?) stagnant upper levels.
Oct 15, 2017 myacumen link
Again you are not seeing what I am saying. First these are only 3 items that have an insane grind. Second it would only apply to current active characters. If you are a gluton for punshiment you can start a new character without the benefits and grind your little heart out. There are a great many who don’t enjoy the grind. Whos going to have good alt sep when they have to log over and drop these items from an alt? The one of these 3 items that has any level requirement is the trident building missions. Therefore there is still a grind that has to be dine to get the other standard items a character needs.

May I suggest a reading comprehension course or maybe actually read the op and stop and really think.
Oct 15, 2017 greenwall link
+1 to the reading comprehension addition to this suggestion
Oct 15, 2017 Whistler link
Mentoring: Your proposed change could decrease mentoring.

Tridents: Trident grind drives traffic and gameplay for others, be it a shop, piracy, or ambient traffic. Your proposed change would reduce this.

HD Beams, etc.: Drives traffic and gameplay for others, be it piracy, or ambient traffic. Additionally, grinding for better gear prolongs said traffic and gameplay. Your proposed change would reduce this.

I do not think that you have adequately supported that people are leaving because of the grind, or that your change would decrease people leaving if indeed that were true.
Oct 15, 2017 myacumen link
Mentoring: how many players do it after they have their 40? Better yet how many of those who have unlocked their 40 did so with bribing newbs with in game credits to get the points? Mentoring is a joke

Tridents: how many players have more than one? I bet less than 5. So it drives it for building one and it is so insane the majority don’t want to do it again. How many are discouraged by the size if the grind? How many would sub and do the mission if they could have it on all active characters?

HD beams: the least amount if hassle get this is for UIT. Pretty sure this is a pre faction redux mission as currently serco or itani would need to reduce their hate standing in order to complete it. BROKEN. Making it account wide may compel those without a UIT to spin one up if they could have the beans on all characters.

And you have not adquately showed that people enjoy the grind. How about an in game survey of players
Oct 15, 2017 Whistler link
Dude: You made a suggestion and I offered a counterpoint. It's not a personal affront. Incarnate will make a decision based upon the merits or demerits of the suggestions - regardless of who made the suggestion or who disagrees. Relax.
Oct 15, 2017 Faille Corvelle link
"No one wants to build a trident twice"...

You speak for everyone now? I DID in fact build a trident twice, (albeit on different accounts), as have several others, and will build more...

The point about poor alt separation is easy to make. Character X builds a dent. Character Y now magically has THE SAME DENT. This is shitty alt separation. No, nope, nix, nuh-uh. Want your other alt to have a dent, have that alt do the work.
Oct 15, 2017 myacumen link
I'm simply counter pointing your counter points.

@Faille.

Try reloading the page and reading all the threads. But to save you time here is one of my counter points:

"Tridents: how many players have more than one? I bet less than 5. So it drives it for building one and it is so insane the majority don’t want to do it again. How many are discouraged by the size if the grind? How many would sub and do the mission if they could have it on all active characters?"

As you can see I clearly estimate the number of players who have done that at less than 5.

"The point about poor alt separation is easy to make. Character X builds a dent. Character Y now magically has THE SAME DENT. This is shitty alt separation. No, nope, nix, nuh-uh. Want your other alt to have a dent, have that alt do the work."

alt sep involves how a person plays said alts, it has nothing to do with what they do or do not have equipment wise. As no one but the player completing said dent knows who the alts are how does that affect anyone else or how they play the game?

For the record I am building my 2nd trident which is what prompted the suggestion.
Oct 16, 2017 Faille Corvelle link
I confess I may have missed a post or two, but dent ownership is too big a deal to grant to all characters on an account. Unless you plan on granting each character in your account different dents (as in different keys/docked locations/etc), it would be easy to identify an alt by the magic dent they suddenly have, and building one and getting up to 6 different dents is bat shit crazy.

Some achievements might be appropriate for account-wide application, but a dent sure as hell is not one of them.
Oct 16, 2017 myacumen link
They would be separate for the purpose of gameplay. I'm not saying each character has the exact same dent. I'm saying the insurance mission becomes unlocked for all active characters. So they could even up the cost of insurance so the other characters were not getting it for free.
Oct 17, 2017 Faille Corvelle link
This still equates to "Build 1, get 6". Capital ships are too big a deal for this to happen IMO.

Regarding other achievements and alt separation, there is also the other side of the alt problem to consider: Douche-nuggets that like to out other peoples alts. Having various achievements applied across all characters on an account would only make it easier for said douche-nuggets to out alts the player wants kept separate. I know you were not suggesting ALL badges get replicated, but it would still make it easier for others to out them.
Oct 17, 2017 yodaofborg link
You keep saying "other players dont like it" and "do a survey to find out, what i am saying is true!" but what it basically boils down to is YOU do not like the grind and because YOU do not like how it works everyone else must agree.

I mean, this thread has been up for 5 days now, where are all these people that support your idea?

-1 - as others have stated, making any of the above account wide is a way to take away a portion of the game.