Forums » Suggestions

Firecracker turret ammo

Aug 23, 2021 demnicat link
Fire cracker turrets shouldn't have 4 shots and then its done either it should have a small toggle able automatic fee or it should be free to shoot infinitely or it should have a timer like 5-10 seconds
Aug 23, 2021 demnicat link
Note am on mobile and entering turret doesn't reload it .
Aug 23, 2021 dethtag link
+1
Aug 24, 2021 yodaofborg link
The fact that entering the turret reloaded it was actually a bug (come on, you are kidding if you think otherwise), and not something everyone and their dog should have been doing either. The time limit is there for a reason, maybe it could use some adjustment? Imagine 5 or so capships all duking it out with 100,000s of missiles flying - sounds sexy? Not to the server, or your internet connection it doesn't.

This isn't a single player game, and every object has to be tracked and sent to all the clients present.

-1
Aug 24, 2021 kanfordym link
Dude it seems you dont see the point if you use mobile you will see that autoturret dosent work when ammo runs out
You will need to enter one turret and push the fire botton to use it that is too funny cus we were using entering way long time ago with many plugins
We want that autoturret reloads it if it is going to dosent reload it. Then we will use same old plugin for capship swarm and missles system
Aug 25, 2021 incarnate link
I think this may be a reference to a bug that has since been fixed and hot-loaded on the server tonight.
Sep 05, 2021 Anewold link
i think they are saying the ammo is just too dam low on it, we dont want to keep entering turrets or redocking after 6 shots in a capship then can only dock in like 5 places