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Embiggen caprail animation
TL;DR: title :P
Gameplay: nothing significant (duh) caprails do roughly 4x of the advance rails traveling 80ms slower so we can assume the projectile is at least 4~5* the mass.
The tail of the projectile can stay the same but the sprite that makes up the head oughta be scaled up ~2x
Priority - wgaf it's purely cosmetic.
Gameplay: nothing significant (duh) caprails do roughly 4x of the advance rails traveling 80ms slower so we can assume the projectile is at least 4~5* the mass.
The tail of the projectile can stay the same but the sprite that makes up the head oughta be scaled up ~2x
Priority - wgaf it's purely cosmetic.